Functions | |
| void | show (inode &Node) |
| Make the given node visible. | |
| void | hide (inode &Node) |
| Make the given node invisible. | |
| void k3d::ngui::node::hide | ( | inode & | Node | ) |
Make the given node invisible.
Referenced by k3d::ngui::toggle_button::generic_model_t< data_t >::connect_changed_signal(), k3d::ngui::text::generic_model_t< data_t >::connect_changed_signal(), k3d::ngui::text::property_model::connect_changed_signal(), k3d::ngui::spin_button::generic_model_t< value_t, data_t >::connect_changed_signal(), k3d::ngui::spin_button::property_model::connect_changed_signal(), k3d::ngui::point::spin_button_model::connect_changed_signal(), module::ngui::toolbar::detail::convert_selection_model::connect_changed_signal(), module::ngui::toolbar::detail::keep_selection_model::connect_changed_signal(), module::ngui::toolbar::detail::selection_mode_model::connect_changed_signal(), k3d::ngui::entry::generic_model_t< data_t >::connect_changed_signal(), k3d::ngui::entry::property_model::connect_changed_signal(), module::ngui::rectangle::spin_button_model::connect_changed_signal(), module::ngui::knot_vector::control::knot_vector_model::connect_changed_signal(), k3d::ngui::bounding_box::spin_button_model::connect_changed_signal(), k3d::ngui::angle_axis::spin_button_model::connect_changed_signal(), k3d::ngui::viewport::control::control(), k3d::ngui::panel_frame::control::control(), k3d::ngui::color_chooser::control::control(), k3d::ngui::property::create_dialog::create_dialog(), k3d::python::node::hide_one(), module::ngui::node_properties::detail::implementation::implementation(), module::ngui::uveditor::panel::initialize(), module::ngui::undo_tree::panel::initialize(), module::ngui::tool_properties::panel::initialize(), module::ngui::pipeline::panel::initialize(), k3d::qtui::action::initialize(), k3d::ngui::panel_frame::control::load(), module::qtui::programmable::mode::mode(), k3d::node::node(), module::qtui::boolean::widget::on_clicked(), module::ngui::learning::dialog::on_open_example(), module::ngui::pipeline_profiler::panel::panel(), module::ngui::node_list::panel::panel(), k3d::ngui::node_collection_chooser::property_model::property_model(), module::ngui::node_properties::detail::implementation::update_connections(), and k3d::ngui::screen_overlay::~screen_overlay().
| void k3d::ngui::node::show | ( | inode & | Node | ) |
Make the given node visible.
Referenced by k3d::ngui::panel_frame::control::load(), k3d::ngui::main_document_window::main_document_window(), and k3d::python::node::show_one().
1.6.3