3dschunknames.h File Reference

Go to the source code of this file.

Defines

#define MAIN3DS   0x4D4D
#define EDIT3DS   0x3D3D
#define KEYF3DS   0xB000
#define EDIT_MATERIAL   0xAFFF
#define EDIT_CONFIG1   0x0100
#define EDIT_CONFIG2   0x3E3D
#define EDIT_VIEW_P1   0x7012
#define EDIT_VIEW_P2   0x7011
#define EDIT_VIEW_P3   0x7020
#define EDIT_VIEW1   0x7001
#define EDIT_BACKGR   0x1200
#define EDIT_AMBIENT   0x2100
#define EDIT_OBJECT   0x4000
#define EDIT_UNKNW01   0x1100
#define EDIT_UNKNW02   0x1201
#define EDIT_UNKNW03   0x1300
#define EDIT_UNKNW04   0x1400
#define EDIT_UNKNW05   0x1420
#define EDIT_UNKNW06   0x1450
#define EDIT_UNKNW07   0x1500
#define EDIT_UNKNW08   0x2200
#define EDIT_UNKNW09   0x2201
#define EDIT_UNKNW10   0x2210
#define EDIT_UNKNW11   0x2300
#define EDIT_UNKNW12   0x2302
#define EDIT_UNKNW13   0x3000
#define EDIT_UNKNW14   0xAFFF
#define OBJ_TRIMESH   0x4100
#define OBJ_LIGHT   0x4600
#define OBJ_CAMERA   0x4700
#define OBJ_UNKNWN01   0x4010
#define OBJ_UNKNWN02   0x4012
#define CAM_UNKNWN01   0x4710
#define CAM_UNKNWN02   0x4720
#define LIT_OFF   0x4620
#define LIT_SPOT   0x4610
#define LIT_UNKNWN01   0x465A
#define TRI_VERTEXL   0x4110
#define TRI_FACEL2   0x4111
#define TRI_FACEL1   0x4120
#define TRI_TEXCOORD   0x4140
#define TRI_SMOOTH   0x4150
#define TRI_LOCAL   0x4160
#define TRI_VISIBLE   0x4165
#define KEYF_UNKNWN01   0xB009
#define KEYF_UNKNWN02   0xB00A
#define KEYF_FRAMES   0xB008
#define KEYF_OBJDES   0xB002
#define COL_RGB   0x0010
#define COL_TRU   0x0011
#define COL_UNK   0x0013
#define TOP   0x0001
#define BOTTOM   0x0002
#define LEFT   0x0003
#define RIGHT   0x0004
#define FRONT   0x0005
#define BACK   0x0006
#define USER   0x0007
#define CAMERA   0x0008
#define LIGHT   0x0009
#define DISABLED   0x0010
#define BOGUS   0x0011

Define Documentation

#define BACK   0x0006
#define BOGUS   0x0011
#define BOTTOM   0x0002
#define CAM_UNKNWN01   0x4710
#define CAM_UNKNWN02   0x4720
#define CAMERA   0x0008
#define COL_RGB   0x0010
#define COL_TRU   0x0011
#define COL_UNK   0x0013
#define DISABLED   0x0010
#define EDIT3DS   0x3D3D
#define EDIT_AMBIENT   0x2100
#define EDIT_BACKGR   0x1200
#define EDIT_CONFIG1   0x0100
#define EDIT_CONFIG2   0x3E3D
#define EDIT_MATERIAL   0xAFFF
#define EDIT_OBJECT   0x4000
#define EDIT_UNKNW01   0x1100
#define EDIT_UNKNW02   0x1201
#define EDIT_UNKNW03   0x1300
#define EDIT_UNKNW04   0x1400
#define EDIT_UNKNW05   0x1420
#define EDIT_UNKNW06   0x1450
#define EDIT_UNKNW07   0x1500
#define EDIT_UNKNW08   0x2200
#define EDIT_UNKNW09   0x2201
#define EDIT_UNKNW10   0x2210
#define EDIT_UNKNW11   0x2300
#define EDIT_UNKNW12   0x2302
#define EDIT_UNKNW13   0x3000
#define EDIT_UNKNW14   0xAFFF
#define EDIT_VIEW1   0x7001
#define EDIT_VIEW_P1   0x7012
#define EDIT_VIEW_P2   0x7011
#define EDIT_VIEW_P3   0x7020
#define FRONT   0x0005
#define KEYF3DS   0xB000
#define KEYF_FRAMES   0xB008
#define KEYF_OBJDES   0xB002
#define KEYF_UNKNWN01   0xB009
#define KEYF_UNKNWN02   0xB00A
#define LEFT   0x0003
#define LIGHT   0x0009
#define LIT_OFF   0x4620
#define LIT_SPOT   0x4610
#define LIT_UNKNWN01   0x465A
#define MAIN3DS   0x4D4D
#define OBJ_CAMERA   0x4700
#define OBJ_LIGHT   0x4600
#define OBJ_TRIMESH   0x4100
#define OBJ_UNKNWN01   0x4010
#define OBJ_UNKNWN02   0x4012
#define RIGHT   0x0004
#define TOP   0x0001
#define TRI_FACEL1   0x4120
#define TRI_FACEL2   0x4111
#define TRI_LOCAL   0x4160
#define TRI_SMOOTH   0x4150
#define TRI_TEXCOORD   0x4140
#define TRI_VERTEXL   0x4110
#define TRI_VISIBLE   0x4165
#define USER   0x0007

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