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		<title>K-3D Forums &#187; Recent Posts</title>
		<link>http://www.k-3d.org/forums/</link>
		<description>Seven Degrees of Freedom</description>
		<language>en-US</language>
		<pubDate>Thu, 11 Mar 2010 22:54:25 +0000</pubDate>
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			<name>q</name>
			<link>http://www.k-3d.org/forums/search.php</link>
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		<item>
			<title>Igor Bartak on "How to add keyframe to the animation"</title>
			<link>http://www.k-3d.org/forums/topic/how-to-add-keyframe-to-the-animation#post-3277</link>
			<pubDate>Sat, 06 Mar 2010 05:14:57 +0000</pubDate>
			<dc:creator>Igor Bartak</dc:creator>
			<guid isPermaLink="false">3277@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;I don't know what I have made, but now it is functioning. Sorry.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Igor Bartak on "How to add keyframe to the animation"</title>
			<link>http://www.k-3d.org/forums/topic/how-to-add-keyframe-to-the-animation#post-3271</link>
			<pubDate>Sat, 06 Mar 2010 01:09:29 +0000</pubDate>
			<dc:creator>Igor Bartak</dc:creator>
			<guid isPermaLink="false">3271@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;I have a problem with Animation Timeline. I watched this video: &#60;a href=&#34;http://www.youtube.com/watch?v=xXsBrNdN5cI&#34; rel=&#34;nofollow&#34;&#62;http://www.youtube.com/watch?v=xXsBrNdN5cI&#60;/a&#62;&#60;br /&#62;
All is ok, but with giving arrows (or black points - I think it are keyframes) on the blue animation timeline, I have a problem. I don't know how to denote keyframes. With mouse it doesn't go. I tried maybe all keys, but nothing doesn't give me there black arrows on the timeline.&#60;/p&#62;
&#60;p&#62;Have a nice day!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Rhyous on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3265</link>
			<pubDate>Fri, 05 Mar 2010 16:32:24 +0000</pubDate>
			<dc:creator>Rhyous</dc:creator>
			<guid isPermaLink="false">3265@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Hey, I am keeping an eye on this.&#60;/p&#62;
&#60;p&#62;I would love for FreeBSD to have a working port of the new version 8 and am willing to do testing for it.&#60;/p&#62;
&#60;p&#62;Let me know when you are a few days from release and I will test again.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "image instead material"</title>
			<link>http://www.k-3d.org/forums/topic/image-instead-material#post-3259</link>
			<pubDate>Fri, 05 Mar 2010 09:19:01 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3259@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;You can use textures as part of your material, but texture preview doesn't exist yet, and texture coordinate assignment is very weak.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "How to make legs for a computer circuits?"</title>
			<link>http://www.k-3d.org/forums/topic/how-to-make-legs-for-a-computer-circuits#post-3253</link>
			<pubDate>Fri, 05 Mar 2010 09:17:56 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3253@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Andreas:&#60;/p&#62;
&#60;p&#62;If it were me, I might create a PolyCube for one of the pins with appropriate dimensions and lots of slices, then use BendPoints to put a bend in it.  Then I'd use either Context Menu &#38;gt; Instantiate or one of the MeshArrayXXX plugins to create duplicate pins.&#60;/p&#62;
&#60;p&#62;We are working to get the K-3D 0.8 release ready, I'll see if I can record a video in the next couple of days.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>andnord on "How to make legs for a computer circuits?"</title>
			<link>http://www.k-3d.org/forums/topic/how-to-make-legs-for-a-computer-circuits#post-3247</link>
			<pubDate>Thu, 04 Mar 2010 17:57:31 +0000</pubDate>
			<dc:creator>andnord</dc:creator>
			<guid isPermaLink="false">3247@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Hello, my name is Andreas and I am new here. I installed K-3D on my Linux Ubuntu today becaus I want to learn how to make good 3D animations.&#60;/p&#62;
&#60;p&#62;I beginned to try to make a simple computer circuits. You can find out from this link how a circuits look like &#60;a href=&#34;http://www.solarbotics.com/assets/images/atmega8l/atmega8l_pl.jpg&#34; rel=&#34;nofollow&#34;&#62;http://www.solarbotics.com/assets/images/atmega8l/atmega8l_pl.jpg&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;As you can see. It is a board with legs. The problem for me it is to make these legs. How do to that? I did the board by create a simple polygonal cube and changed it to good size so it look like a board. But how to do the legs? Can I add lines or how should I do?&#60;/p&#62;
&#60;p&#62;Andreas
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Igor Bartak on "image instead material"</title>
			<link>http://www.k-3d.org/forums/topic/image-instead-material#post-3241</link>
			<pubDate>Thu, 04 Mar 2010 15:48:43 +0000</pubDate>
			<dc:creator>Igor Bartak</dc:creator>
			<guid isPermaLink="false">3241@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Hello. I would like to ask, how can I use some image(for example my photo) like a material(texture) on some K-3D object? Is it possible in K-3D? Thanks...
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3235</link>
			<pubDate>Sat, 27 Feb 2010 16:48:57 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3235@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Following-up on this ...&#60;/p&#62;
&#60;p&#62;* Group Faces is off by default for ExtrudeFaces.&#60;br /&#62;
* Inset functionality when Group Faces is on is restored.&#60;br /&#62;
* The BridgeFaces plugin is restored ... not sure what you were using ... BridgeEdges?&#60;/p&#62;
&#60;p&#62;I hope to restore Dissolve in the next few days.  Again, not sure what you would have been using in your testing, since the Dissolve plugin was completely disabled?  Anyway, fixing Dissolve is one of two final items before the 0.8 release.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Simple question on Fullscreen"</title>
			<link>http://www.k-3d.org/forums/topic/simple-question-on-fullscreen#post-3229</link>
			<pubDate>Wed, 24 Feb 2010 19:18:21 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3229@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;There are two controls that will be of interest:&#60;/p&#62;
&#60;p&#62;* You can use the Layout &#38;gt; Maximize Panel menu item to maximize the current panel so it takes-up all the available space in the K-3D Window.&#60;/p&#62;
&#60;p&#62;* You can use the Layout &#38;gt; Fullscreen menu item to maximize the K-3D Window so it fills the entire screen.&#60;/p&#62;
&#60;p&#62;And of course you can combine the two ...&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Igor Bartak on "Simple question on Fullscreen"</title>
			<link>http://www.k-3d.org/forums/topic/simple-question-on-fullscreen#post-3223</link>
			<pubDate>Wed, 24 Feb 2010 08:47:49 +0000</pubDate>
			<dc:creator>Igor Bartak</dc:creator>
			<guid isPermaLink="false">3223@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Hi people. Can somebody tell me how can I switch the Viewport scene to fullscreen. What type of keyboard shortcut should I use?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Import graphic files"</title>
			<link>http://www.k-3d.org/forums/topic/import-graphic-files#post-3217</link>
			<pubDate>Sun, 21 Feb 2010 09:59:46 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3217@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Ah, the confusion is that BitmapReader used to be called &#34;BitmapFileIn&#34;.&#60;/p&#62;
&#60;p&#62;We will be releasing K-3D 0.8 shortly, once that happens you might want to encourage Ubuntu to upgrade their K-3D package to match.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3211</link>
			<pubDate>Sun, 21 Feb 2010 09:57:46 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3211@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;These are errors of omission, not specific to FreeBSD; I've added some tracker items to address them before the 0.8 release.&#60;/p&#62;
&#60;p&#62;Thanks!&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Forum Spam Cleanup"</title>
			<link>http://www.k-3d.org/forums/topic/forum-spam-cleanup#post-3205</link>
			<pubDate>Sun, 21 Feb 2010 09:46:43 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3205@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Folks:&#60;/p&#62;
&#60;p&#62;Although our administrative controls have done a reasonable job of keeping spam out of the forums, we have been collecting a ridiculous (600-and-rapidly-growing) number of users that are obviously bots.  To address this, we've enabled reCAPTCHA for user registration, and deleted any existing forum user accounts with zero posts.  Apologies to any legitimate users who had their accounts deleted, this shouldn't happen again.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Rhyous on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3199</link>
			<pubDate>Sat, 20 Feb 2010 13:02:02 +0000</pubDate>
			<dc:creator>Rhyous</dc:creator>
			<guid isPermaLink="false">3199@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Timothy,&#60;/p&#62;
&#60;p&#62;I have the Mesa libs updated.  And glxinfo is working.&#60;/p&#62;
&#60;p&#62;The selecting of the faces is now working properly.  Yeah, one more issue surpassed.&#60;/p&#62;
&#60;p&#62;So walking through the mug example here is what is still not working on FreeBSD:&#60;/p&#62;
&#60;p&#62;1. The extrude interface appears to work until I try to change the Inset.  The Inset setting doesn't do anything.&#60;/p&#62;
&#60;p&#62;2. When I make the mug handle, the dissolve and bridge didn't work.  I can't tell if a dissolve occurred but definitely no bridging occurs.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>71GA on "Import graphic files"</title>
			<link>http://www.k-3d.org/forums/topic/import-graphic-files#post-3193</link>
			<pubDate>Sat, 20 Feb 2010 12:07:15 +0000</pubDate>
			<dc:creator>71GA</dc:creator>
			<guid isPermaLink="false">3193@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Hmm i have read, that i create BitmapReader by folowing link /create/bitmap/BitmapReader on main menu, but i dont have this option there. &#60;/p&#62;
&#60;p&#62;My version is 0.6.7.0 although i used sudo apt-get install k-3d command in ubuntu terminal. How can i upgrade my version if this didnt work?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>71GA on "Import graphic files"</title>
			<link>http://www.k-3d.org/forums/topic/import-graphic-files#post-3187</link>
			<pubDate>Sat, 20 Feb 2010 12:02:06 +0000</pubDate>
			<dc:creator>71GA</dc:creator>
			<guid isPermaLink="false">3187@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;I know i have to make an instance of Bitmap reader. But how can i create a BitmapReader?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>71GA on "How to add reference image to viewport."</title>
			<link>http://www.k-3d.org/forums/topic/how-to-add-reference-image-to-viewport#post-3181</link>
			<pubDate>Sat, 20 Feb 2010 11:52:30 +0000</pubDate>
			<dc:creator>71GA</dc:creator>
			<guid isPermaLink="false">3181@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;I don't understand those tables. Can someone write me down steps?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Import graphic files"</title>
			<link>http://www.k-3d.org/forums/topic/import-graphic-files#post-3175</link>
			<pubDate>Sat, 20 Feb 2010 10:46:37 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3175@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;This is alluded to in the step-by-step &#34;Usage&#34; instructions midway down the page.  You create an instance of BitmapReader, then use its &#34;File&#34; property to select the image to load.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "How to add reference image to viewport."</title>
			<link>http://www.k-3d.org/forums/topic/how-to-add-reference-image-to-viewport#post-3169</link>
			<pubDate>Sat, 20 Feb 2010 08:57:24 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3169@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;See either of the following:&#60;/p&#62;
&#60;ul&#62;
&#60;li&#62;&#60;a href=&#34;http://www.k-3d.org/wiki/ReferenceImage2D&#34; rel=&#34;nofollow&#34;&#62;http://www.k-3d.org/wiki/ReferenceImage2D&#60;/a&#62;&#60;/li&#62;
&#60;li&#62;&#60;a href=&#34;http://www.k-3d.org/wiki/ReferenceImage3D&#34; rel=&#34;nofollow&#34;&#62;http://www.k-3d.org/wiki/ReferenceImage3D&#60;/a&#62;&#60;/li&#62;
&#60;/ul&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>71GA on "Import graphic files"</title>
			<link>http://www.k-3d.org/forums/topic/import-graphic-files#post-3163</link>
			<pubDate>Sat, 20 Feb 2010 07:29:47 +0000</pubDate>
			<dc:creator>71GA</dc:creator>
			<guid isPermaLink="false">3163@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;There are a bunch of tables there and i dont have a clue what they mean. Can someone tell me procedure how to insert reference image.&#60;/p&#62;
&#60;p&#62;I have already found path /create/Annotation/Referenceimage2D and created Referenceimage2D. Then i chose it in &#34;node list&#34;plane and some properties appeared in &#34;node properties&#34; plane. But none of these properties enable me to choose a bitmap from my disk... how do i continue?&#60;/p&#62;
&#60;p&#62;TY
&#60;/p&#62;</description>
		</item>
		<item>
			<title>71GA on "How to add reference image to viewport."</title>
			<link>http://www.k-3d.org/forums/topic/how-to-add-reference-image-to-viewport#post-3157</link>
			<pubDate>Sat, 20 Feb 2010 07:07:33 +0000</pubDate>
			<dc:creator>71GA</dc:creator>
			<guid isPermaLink="false">3157@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Hello i am new here. I wonder if i have to attach reference image to viewplane or camera?&#60;br /&#62;
Can someone tell me how can i add reference image to viewport or camera maybee?&#60;/p&#62;
&#60;p&#62;Thank you!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Rhyous on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3151</link>
			<pubDate>Wed, 17 Feb 2010 19:06:47 +0000</pubDate>
			<dc:creator>Rhyous</dc:creator>
			<guid isPermaLink="false">3151@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;It looks like they are still cleaning things up with OpenGL on FreeBSD.  I will come back to this in a few weeks.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>dsmatthews on "measures labels on the draw like Rhino and Autocad?"</title>
			<link>http://www.k-3d.org/forums/topic/measures-labels-on-the-draw-like-rhino-and-autocad#post-3145</link>
			<pubDate>Mon, 15 Feb 2010 14:19:55 +0000</pubDate>
			<dc:creator>dsmatthews</dc:creator>
			<guid isPermaLink="false">3145@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;K-3D is not a 3D verion of &#60;a href=&#34;http://www.qcad.org/&#34; rel=&#34;nofollow&#34;&#62;http://www.qcad.org/&#60;/a&#62; but it would be nice if it was integrated with it or had similar features, however CAD was not the core design requirement for k-3D, doing stuff Pixar like animation was.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>raffaele on "measures labels on the draw like Rhino and Autocad?"</title>
			<link>http://www.k-3d.org/forums/topic/measures-labels-on-the-draw-like-rhino-and-autocad#post-3139</link>
			<pubDate>Mon, 15 Feb 2010 04:44:07 +0000</pubDate>
			<dc:creator>raffaele</dc:creator>
			<guid isPermaLink="false">3139@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;how can I make and label a mechanic draw then?&#60;br /&#62;
how can somebody else know the dimensiòn of what I give him?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "measures labels on the draw like Rhino and Autocad?"</title>
			<link>http://www.k-3d.org/forums/topic/measures-labels-on-the-draw-like-rhino-and-autocad#post-3133</link>
			<pubDate>Sun, 14 Feb 2010 08:38:48 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3133@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Not yet ;)&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3127</link>
			<pubDate>Sun, 14 Feb 2010 08:37:45 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3127@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;We know that Mesa 7.6.1 works fine with gtkglext on other platforms, so I'd suspect that there are other dependencies that need to be updated.&#60;/p&#62;
&#60;p&#62;I see a couple of items you might try at &#60;a href=&#34;http://forums.freebsd.org/showthread.php?p=67852&#34; rel=&#34;nofollow&#34;&#62;http://forums.freebsd.org/showthread.php?p=67852&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>raffaele on "measures labels on the draw like Rhino and Autocad?"</title>
			<link>http://www.k-3d.org/forums/topic/measures-labels-on-the-draw-like-rhino-and-autocad#post-3121</link>
			<pubDate>Sun, 14 Feb 2010 03:04:37 +0000</pubDate>
			<dc:creator>raffaele</dc:creator>
			<guid isPermaLink="false">3121@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;I am a user of Rhino and Autocad, but I find 3-kd extraordinary.&#60;br /&#62;
I need to label the draw with measures (length, thickness, width), so mechanics or wood worker can see the draw with the measures and make what I design.&#60;br /&#62;
Is there this command in k-3d?&#60;br /&#62;
thanks
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Bart on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3115</link>
			<pubDate>Sat, 13 Feb 2010 05:13:23 +0000</pubDate>
			<dc:creator>Bart</dc:creator>
			<guid isPermaLink="false">3115@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Looks to me like the new mesa may not have installed correctly. What happens if you run glxinfo in a terminal?&#60;/p&#62;
&#60;p&#62;Cheers,&#60;/p&#62;
&#60;p&#62;Bart
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Guess82 on "Sphera moviment"</title>
			<link>http://www.k-3d.org/forums/topic/sphera-moviment#post-3109</link>
			<pubDate>Thu, 11 Feb 2010 10:22:15 +0000</pubDate>
			<dc:creator>Guess82</dc:creator>
			<guid isPermaLink="false">3109@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Hello, I just arrived on K-3D.&#60;br /&#62;
To start, I did not find any example in this regard, I would move a sphere on a plane maybe doing some follow this path. someone tell me if there is any tutorial or knows give me some advice? thanks
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Rhyous on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3103</link>
			<pubDate>Thu, 11 Feb 2010 08:08:31 +0000</pubDate>
			<dc:creator>Rhyous</dc:creator>
			<guid isPermaLink="false">3103@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;However, now when I launch K-3D, I get this:&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;
 INFO: Loading plugin NGUI&#60;br /&#62;
 INFO: Loading GTK resources from /etc/gtk-2.0/gtkrc&#60;br /&#62;
 INFO: Loading GTK resources from /home/jared/.gtkrc-2.0&#60;br /&#62;
 INFO: Loading GTK resources from&#60;br /&#62;
 INFO: Loading GTK resources from /usr/home/jared/.kde4/share/config/gtkrc-2.0&#60;br /&#62;
 INFO: Loading GTK resources from /home/jared/.k3d/gtkrc&#60;/p&#62;
&#60;p&#62;(k3d:11301): GdkGLExt-WARNING **: Window system doesn't support OpenGL.&#60;br /&#62;
 ERROR: Could not initialize gtkglext&#60;br /&#62;
 INFO: Saving hotkeys to /home/jared/.k3d/hotkeys&#60;br /&#62;
 INFO: Saving options to /home/jared/.k3d/options.k3d&#60;br /&#62;
*** Error code 1&#60;/p&#62;
&#60;p&#62;Stop in /usr/home/jared/build-k3d.&#60;br /&#62;
*** Error code 1&#60;/p&#62;
&#60;p&#62;Stop in /usr/home/jared/build-k3d.&#60;br /&#62;
*** Error code 1&#60;/p&#62;
&#60;p&#62;Stop in /usr/home/jared/build-k3d.&#60;br /&#62;
*** Error code 1&#60;/p&#62;
&#60;p&#62;Stop in /usr/home/jared/build-k3d.&#60;br /&#62;
[jared@FBSD8 ~/build-k3d]$[/CODE]
&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Of course, I updated gtkglext but same issue.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Rhyous on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3097</link>
			<pubDate>Thu, 11 Feb 2010 00:39:23 +0000</pubDate>
			<dc:creator>Rhyous</dc:creator>
			<guid isPermaLink="false">3097@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Oh...before updating /usr/ports/graphics/dri/ you must update libdrm or else it will fail to build.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;
cd /usr/ports/graphics/libdrm/&#60;br /&#62;
make deinstall&#60;br /&#62;
make WITHOUT_NOUVEAU=yes install
&#60;/p&#62;&#60;/blockquote&#62;</description>
		</item>
		<item>
			<title>Rhyous on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3091</link>
			<pubDate>Wed, 10 Feb 2010 22:38:42 +0000</pubDate>
			<dc:creator>Rhyous</dc:creator>
			<guid isPermaLink="false">3091@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;Ok, it looks like Mesa 7.6.1 is available on FreeBSD.&#60;/p&#62;
&#60;p&#62;You just have do make WITHOUT_NOUVEAU in order for the new version to be pulled.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;
portsnap fetch update&#60;/p&#62;
&#60;p&#62;cd /usr/ports/graphics/libGL/&#60;br /&#62;
make deinstall&#60;br /&#62;
make WITHOUT_NOUVEAU=yes install&#60;/p&#62;
&#60;p&#62;cd /usr/ports/graphics/libGLU/&#60;br /&#62;
make deinstall&#60;br /&#62;
make WITHOUT_NOUVEAU=yes install&#60;/p&#62;
&#60;p&#62;cd /usr/ports/graphics/libGLw/&#60;br /&#62;
make deinstall&#60;br /&#62;
make WITHOUT_NOUVEAU=yes install&#60;/p&#62;
&#60;p&#62;cd /usr/ports/graphics/libglut/&#60;br /&#62;
make deinstall&#60;br /&#62;
make WITHOUT_NOUVEAU=yes install&#60;/p&#62;
&#60;p&#62;cd /usr/ports/graphics/dri/&#60;br /&#62;
make deinstall&#60;br /&#62;
make WITHOUT_NOUVEAU=yes install
&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;So I am getting these new OpenGL libraries updated and I should be able to test tomorrow.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3085</link>
			<pubDate>Tue, 09 Feb 2010 23:56:24 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">3085@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;So, to clarify, the only error here is that K-3D wasn't warning you about this problematic Mesa version.  I've committed a fix that should address this - if you grab the latest sources and rebuild, you'll get a warning message at startup.  Obviously, that doesn't solve the problem for you, but the real fix would be to upgrade the FreeBSD libGL port to a later version of Mesa.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Tim
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Rhyous on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3079</link>
			<pubDate>Tue, 09 Feb 2010 21:31:00 +0000</pubDate>
			<dc:creator>Rhyous</dc:creator>
			<guid isPermaLink="false">3079@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;By the way, this may not help, but selecting a face is not a problem with version 0.6.7.0_5.  I realize a lot has changed, but its better to mention something that doesn't matter than not mention something that does.&#60;/p&#62;
&#60;p&#62;The older version can be installed version with:&#60;br /&#62;
pkg_add -r k3d&#60;/p&#62;
&#60;p&#62;or &#60;/p&#62;
&#60;p&#62;cd /usr/ports/graphics/k3d&#60;br /&#62;
make install&#60;/p&#62;
&#60;p&#62;I can do the mug demo without a problem in this older version.&#60;/p&#62;
&#60;p&#62;I also checked on the two patches that were being applied by the FreeBSD port, and one no longer appears to apply and the other is already a permanent change.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Rhyous on "Need Updated Port for FreeBSD 8"</title>
			<link>http://www.k-3d.org/forums/topic/updated-port-for-freebsd-8/page/2#post-3073</link>
			<pubDate>Tue, 09 Feb 2010 16:05:50 +0000</pubDate>
			<dc:creator>Rhyous</dc:creator>
			<guid isPermaLink="false">3073@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;IBM T40&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;
OpenGL Vendor:&#60;/p&#62;
&#60;p&#62;Tungsten Graphics, Inc.&#60;/p&#62;
&#60;p&#62;OpenGL Renderer:&#60;/p&#62;
&#60;p&#62;Mesa DRI Radeon 20061018 AGP 4x x86/MMX/SSE2 TCL&#60;/p&#62;
&#60;p&#62;OpenGL Version:&#60;/p&#62;
&#60;p&#62;1.3 Mesa 7.4.4&#60;/p&#62;
&#60;p&#62;OpenGL Extensions:&#60;/p&#62;
&#60;p&#62;GL_APPLE_packed_pixels&#60;br /&#62;
GL_ARB_imaging&#60;br /&#62;
GL_ARB_multisample&#60;br /&#62;
GL_ARB_multitexture&#60;br /&#62;
GL_ARB_texture_border_clamp&#60;br /&#62;
GL_ARB_texture_compression&#60;br /&#62;
GL_ARB_texture_cube_map&#60;br /&#62;
GL_ARB_texture_env_add&#60;br /&#62;
GL_ARB_texture_env_combine&#60;br /&#62;
GL_ARB_texture_env_crossbar&#60;br /&#62;
GL_ARB_texture_env_dot3&#60;br /&#62;
GL_ARB_texture_mirrored_repeat&#60;br /&#62;
GL_ARB_texture_rectangle&#60;br /&#62;
GL_ARB_transpose_matrix&#60;br /&#62;
GL_ARB_vertex_buffer_object&#60;br /&#62;
GL_ARB_window_pos&#60;br /&#62;
GL_ATI_texture_env_combine3&#60;br /&#62;
GL_ATI_texture_mirror_once&#60;br /&#62;
GL_EXT_abgr&#60;br /&#62;
GL_EXT_bgra&#60;br /&#62;
GL_EXT_blend_color&#60;br /&#62;
GL_EXT_blend_logic_op&#60;br /&#62;
GL_EXT_blend_minmax&#60;br /&#62;
GL_EXT_blend_subtract&#60;br /&#62;
GL_EXT_clip_volume_hint&#60;br /&#62;
GL_EXT_compiled_vertex_array&#60;br /&#62;
GL_EXT_convolution&#60;br /&#62;
GL_EXT_copy_texture&#60;br /&#62;
GL_EXT_draw_range_elements&#60;br /&#62;
GL_EXT_fog_coord&#60;br /&#62;
GL_EXT_histogram&#60;br /&#62;
GL_EXT_packed_pixels&#60;br /&#62;
GL_EXT_polygon_offset&#60;br /&#62;
GL_EXT_rescale_normal&#60;br /&#62;
GL_EXT_secondary_color&#60;br /&#62;
GL_EXT_separate_specular_color&#60;br /&#62;
GL_EXT_stencil_wrap&#60;br /&#62;
GL_EXT_subtexture&#60;br /&#62;
GL_EXT_texture&#60;br /&#62;
GL_EXT_texture3D&#60;br /&#62;
GL_EXT_texture_edge_clamp&#60;br /&#62;
GL_EXT_texture_env_add&#60;br /&#62;
GL_EXT_texture_env_combine&#60;br /&#62;
GL_EXT_texture_env_dot3&#60;br /&#62;
GL_EXT_texture_filter_anisotropic&#60;br /&#62;
GL_EXT_texture_lod_bias&#60;br /&#62;
GL_EXT_texture_mirror_clamp&#60;br /&#62;
GL_EXT_texture_object&#60;br /&#62;
GL_EXT_texture_rectangle&#60;br /&#62;
GL_EXT_vertex_array&#60;br /&#62;
GL_IBM_rasterpos_clip&#60;br /&#62;
GL_IBM_texture_mirrored_repeat&#60;br /&#62;
GL_MESA_window_pos&#60;br /&#62;
GL_MESA_ycbcr_texture&#60;br /&#62;
GL_NV_blend_square&#60;br /&#62;
GL_NV_light_max_exponent&#60;br /&#62;
GL_NV_texgen_reflection&#60;br /&#62;
GL_NV_texture_rectangle&#60;br /&#62;
GL_OES_read_format&#60;br /&#62;
GL_SGIS_generate_mipmap&#60;br /&#62;
GL_SGIS_texture_border_clamp&#60;br /&#62;
GL_SGIS_texture_edge_clamp&#60;br /&#62;
GL_SGIS_texture_lod&#60;br /&#62;
GL_SGI_color_matrix&#60;br /&#62;
GL_SGI_color_table&#60;/p&#62;
&#60;p&#62;OpenGLU Version:&#60;/p&#62;
&#60;p&#62;1.3&#60;/p&#62;
&#60;p&#62;OpenGLU Extensions:&#60;/p&#62;
&#60;p&#62;GLU_EXT_nurbs_tessellator&#60;br /&#62;
GLU_EXT_object_space_tess&#60;/p&#62;
&#60;/blockquote&#62;</description>
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