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		<title>K-3D Forums &#187; Tag: size - Recent Posts</title>
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		<description>Seven Degrees of Freedom</description>
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		<pubDate>Fri, 10 Feb 2012 10:38:29 +0000</pubDate>
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			<title>dsmatthews on "realtime coordinate system in 3D view and dimensions of Primitive in 2D/3D view"</title>
			<link>http://www.k-3d.org/forums/topic/realtime-coordinate-system-in-3d-view-and-dimensions-of-primitive-in-2d3d-view#post-2763</link>
			<pubDate>Mon, 21 Dec 2009 18:36:00 +0000</pubDate>
			<dc:creator>dsmatthews</dc:creator>
			<guid isPermaLink="false">2763@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;You can do much of this now by using the featured below to set up a HUD and dynamic tags for objects. I expect in the future we will have more CAD like GUI helpers that will do the set up for you.&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.k-3d.org/wiki/Annotation_Plugins&#34; rel=&#34;nofollow&#34;&#62;http://www.k-3d.org/wiki/Annotation_Plugins&#60;/a&#62;&#60;br /&#62;
&#60;a href=&#34;http://www.k-3d.org/wiki/Script_Plugins&#34; rel=&#34;nofollow&#34;&#62;http://www.k-3d.org/wiki/Script_Plugins&#60;/a&#62;&#60;br /&#62;
&#60;a href=&#34;http://www.k-3d.org/wiki/User_Properties&#34; rel=&#34;nofollow&#34;&#62;http://www.k-3d.org/wiki/User_Properties&#60;/a&#62;
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			<title>Kronoes on "realtime coordinate system in 3D view and dimensions of Primitive in 2D/3D view"</title>
			<link>http://www.k-3d.org/forums/topic/realtime-coordinate-system-in-3d-view-and-dimensions-of-primitive-in-2d3d-view#post-2761</link>
			<pubDate>Mon, 21 Dec 2009 02:13:57 +0000</pubDate>
			<dc:creator>Kronoes</dc:creator>
			<guid isPermaLink="false">2761@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;It would also be nice to have a realtime coordinate system (like a ruler anchored to the editors grid) similar to Id Software's QuakeED or QeRadiant (now called GtkRadiant) 3D editor as well as have size in units-of-measure of the Polygonal/Primitive displayed with square dimension symbols or lines. The realtime coordinate system would help when using the 3d viewing windows so if you move to far and loose your place you can use the coordinates to find your way back to the model.&#60;/p&#62;
&#60;p&#62;GtkRadiant Tutorial Firstroom part 1 - 1min 20sec you should to what I mean by a realtime coordinate system&#60;br /&#62;
&#60;a href=&#34;http://www.youtube.com/watch?v=Xx07GYyGAHc&#34; rel=&#34;nofollow&#34;&#62;http://www.youtube.com/watch?v=Xx07GYyGAHc&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;GTK Radiant First Room - 5sec you should see the Polygonal/Primitive displayed with square dimension symbols or lines and numbers - I know the view is blurry but it's the only one I could find at the time:&#60;br /&#62;
&#60;a href=&#34;http://www.youtube.com/watch?v=BJI71pYvKDg&#34; rel=&#34;nofollow&#34;&#62;http://www.youtube.com/watch?v=BJI71pYvKDg&#60;/a&#62;
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