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		<title>K-3D Forums &#187; Topic: Compiling K3D with Visual Studio</title>
		<link>http://www.k-3d.org/forums/topic/compiling-k3d-with-visual-studio</link>
		<description>Seven Degrees of Freedom</description>
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		<pubDate>Sat, 11 Feb 2012 11:00:40 +0000</pubDate>
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			<title>Timothy Shead on "Compiling K3D with Visual Studio"</title>
			<link>http://www.k-3d.org/forums/topic/compiling-k3d-with-visual-studio#post-2653</link>
			<pubDate>Sun, 25 Oct 2009 00:37:49 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">2653@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;&#60;em&#62;This message was originally posted by Mirko Matytschak on 04/03/2009 03:09:55&#60;/em&#62;&#60;/p&#62;
&#60;p&#62;Thanks a lot for the answers. I subscribed to the list now and will repost the question there.&#60;/p&#62;
&#60;p&#62;Cheers&#60;br /&#62;
Mirko
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Compiling K3D with Visual Studio"</title>
			<link>http://www.k-3d.org/forums/topic/compiling-k3d-with-visual-studio#post-2651</link>
			<pubDate>Sun, 25 Oct 2009 00:37:48 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">2651@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;&#60;em&#62;This message was originally posted by Bart Janssens on 04/02/2009 14:39:47&#60;/em&#62;&#60;/p&#62;
&#60;p&#62;Hi!&#60;/p&#62;
&#60;p&#62;No, you can’t mix compiler versions. The distributed binary is compiled with MinGW GCC 4.3, so any external plugins will have to be compiled with that, as well.&#60;/p&#62;
&#60;p&#62;We are very interested in getting K-3D to build with Visual Studio, so it would be great if you can help figure it out together with Anders.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;/p&#62;
&#60;p&#62;Bart
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Compiling K3D with Visual Studio"</title>
			<link>http://www.k-3d.org/forums/topic/compiling-k3d-with-visual-studio#post-2649</link>
			<pubDate>Sun, 25 Oct 2009 00:37:47 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">2649@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;&#60;em&#62;This message was originally posted by joa on 04/02/2009 14:21:09&#60;/em&#62;&#60;/p&#62;
&#60;p&#62;Hi again!&#60;/p&#62;
&#60;p&#62;Actually they are hidden somehow.&#60;br /&#62;
If you go to the project menu and click more.&#60;br /&#62;
Then you get a Mailing List menu.&#60;br /&#62;
If you click on it you get this link.&#60;br /&#62;
&#60;a href=&#34;https://sourceforge.net/mail/?group_id=11113&#34; rel=&#34;nofollow&#34;&#62;https://sourceforge.net/mail/?group_id=11113&#60;/a&#62;&#60;br /&#62;
then&#60;br /&#62;
&#60;a href=&#34;https://lists.sourceforge.net/lists/listinfo/k3d-development&#34; rel=&#34;nofollow&#34;&#62;https://lists.sourceforge.net/lists/listinfo/k3d-development&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;I don’t know if you can mix VS with the compiled gcc version for windows. I think you can’t, so you should recompile the whole project. Anders will give you more tips on the mailing list probably.&#60;/p&#62;
&#60;p&#62;Cheers!&#60;br /&#62;
JoaquÃ­n
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Compiling K3D with Visual Studio"</title>
			<link>http://www.k-3d.org/forums/topic/compiling-k3d-with-visual-studio#post-2647</link>
			<pubDate>Sun, 25 Oct 2009 00:37:47 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">2647@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;&#60;em&#62;This message was originally posted by Mirko Matytschak on 04/02/2009 04:49:33&#60;/em&#62;&#60;/p&#62;
&#60;p&#62;Hi JoaquÃ­n,&#60;/p&#62;
&#60;p&#62;thanks for your answer.&#60;/p&#62;
&#60;p&#62;Seems as if I’m not able to subscribe to the mailing list... Could you give me a hint where I find the subsription page?&#60;/p&#62;
&#60;p&#62;I read the last post from Anders in the archive and it is very interesting. He seems to have solved a lot of the problems I’m faced with today.&#60;/p&#62;
&#60;p&#62;But... maybe I don’t need to compile the whole project.&#60;/p&#62;
&#60;p&#62;I installed the 0.7.11 binaries and found, that there is a K-3D Sdk (...\\K-3D 0.7.11.0\\include\\k3d\\k3dsdk). If I could use the SDK to write my export plug-in without having to recompile the whole system, it would be very convenient.&#60;/p&#62;
&#60;p&#62;Of course I can publish the importer/exporter, if it is of any interest. The exporter is for a proprietary format, but it might be a good sample for other exporters. The importer is for VRML or X3D.&#60;/p&#62;
&#60;p&#62;Cheers&#60;br /&#62;
Mirko
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Compiling K3D with Visual Studio"</title>
			<link>http://www.k-3d.org/forums/topic/compiling-k3d-with-visual-studio#post-2645</link>
			<pubDate>Sun, 25 Oct 2009 00:37:46 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">2645@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;&#60;em&#62;This message was originally posted by joa on 04/01/2009 16:50:26&#60;/em&#62;&#60;/p&#62;
&#60;p&#62;Hi Mirko!&#60;/p&#62;
&#60;p&#62;Welcome to the K-3D community!&#60;/p&#62;
&#60;p&#62;Actually Anders Stenberg has done a lot of progress on the VS topic.&#60;/p&#62;
&#60;p&#62;You can search on the mailing list history.&#60;br /&#62;
&#60;a href=&#34;https://sourceforge.net/mailarchive/forum.php?forum_name=k3d-development&#34; rel=&#34;nofollow&#34;&#62;https://sourceforge.net/mailarchive/forum.php?forum_name=k3d-development&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;But my best suggestion is to subscribe to k3d-development mailing list. Since there you will get much more support. And you can discuss topics about the design of your plugin.&#60;/p&#62;
&#60;p&#62;Are you interested in releasing the plugin to the public?&#60;/p&#62;
&#60;p&#62;Cheers!&#60;br /&#62;
JoaquÃ­n
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Timothy Shead on "Compiling K3D with Visual Studio"</title>
			<link>http://www.k-3d.org/forums/topic/compiling-k3d-with-visual-studio#post-2643</link>
			<pubDate>Sun, 25 Oct 2009 00:37:45 +0000</pubDate>
			<dc:creator>Timothy Shead</dc:creator>
			<guid isPermaLink="false">2643@http://www.k-3d.org/forums/</guid>
			<description>&#60;p&#62;&#60;em&#62;This message was originally posted by Mirko Matytschak on 04/01/2009 08:16:13&#60;/em&#62;&#60;/p&#62;
&#60;p&#62;Hi,&#60;/p&#62;
&#60;p&#62;I’d like to compile K-3D with VS and extend it with an additional export plug-in. After trying around with several versions of the required libs, I must admit that I need some help.&#60;/p&#62;
&#60;p&#62;- Can somebody tell me, which version of which lib is needed to support the newest K-3D sources?&#60;br /&#62;
- As far as I understand, I have to recompile every lib K-3D depends on with MSVC, to make K-3D able to compile with MSVC. Is this true?&#60;br /&#62;
- Did somebody try to compile K-3D with MSVC? What are your insights?&#60;/p&#62;
&#60;p&#62;Note: I need and want to use VS.&#60;/p&#62;
&#60;p&#62;If I managed to compile K-3D with MSVC and get the exporter working I’d be willing to support the MSVC build in the future.&#60;/p&#62;
&#60;p&#62;Any suggestions are very welcome.&#60;/p&#62;
&#60;p&#62;-Mirko
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