Yes.
It does not work at LuxRender.
Why?
Question
(46 posts) (5 voices)-
Posted 1 year ago #
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And when i at LuxRendrerMaterial (no matter what Material) make Textures, nothing hapends
Posted 1 year ago # -
These may be missing features that will be in a future release. SDS may not be converted when data is sent to LuxRender. You will not get much textures yet as there is no mapping for them, that is why it is in the list of tasks for the next version.
Posted 1 year ago # -
So i must download the next version, or what?
Posted 1 year ago # -
Yes, or what. So what is "what"? Well you can compile it yourself as I have already mentioned, or even better you could help develop K-3D further by adding features that you want. Otherwise we must wait humbly and grateful for those far more skill than us to produce another version, hopeful with the features we require. In the mean time (while we wait) we can read all of the wiki and explore all of the other features of K-3D and it's powerful scripting feature in particular, so that we are best able to make the most of the new features when they are available.
Posted 1 year ago # -
But i can't make features myself, About that, i haven't enough technically Understanding of Computers.
How can i make a photon paths?:
http://k-3d.org/blogs/dsmatthews/Posted 1 year ago # -
1 light, 1 glass material on Boolean object, 1 target object with matt material. Render with Luxrender. The Boolean part is shown in the diagram. What exactly can't you work out?
Posted 1 year ago # -
The shadows of transparent Objects with a index of 1.5 ,are in a single color.
The light shall not broken.
At LuxRender Textures, nothing happens.
And where can i find Boolean at version 0.8.0.1?Posted 1 year ago # -
you can not adjust the brightness in all LuxRender lights!
Posted 1 year ago # -
oh well:
behind transparent objects, it's dark.Posted 1 year ago # -
Where can i download yafaray for Windows xp?
Posted 1 year ago # -
Seriously Jake, try a bit harder. http://tinyurl.com/2es4h8t
Posted 1 year ago # -
Can someone make a Texture Tutorial at LuxRedner, for me?
Posted 1 year ago # -
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Forget the last questions.
There is no refraction.
You can look through the Object, but the light doesn't go through the Material.
Even with 1.1 indexPosted 1 year ago # -
hallelujah!
Now it works.But nonetheless thanks for the answers. : D
Posted 1 year ago #
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