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Combines blobbies using the Minimum operator.
Plugin Status:Stable
Categories:All Plugins, Stable Plugins, Blobby Plugins


Name Value


Label Description Type Script Name
Output Mesh Output mesh k3d::mesh* output_mesh
Surface Material Surface material k3d::inode* material


Note: not all RenderMan implementations support blobbies!

Before: two separate blobbies.
After: a single combined blobby. Note that the result is the intersection of the input volumes.

BlobbyMinimum combines an arbitrary number of input blobbies into a single output blobby using a "minimum" operation. Use user properties to specify the mesh inputs containing blobbies.

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