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Combines blobbies using the Multiplication operator.
Plugin Status:Stable
Categories:All Plugins, Stable Plugins, Blobby Plugins


Name Value


Label Description Type Script Name
Output Mesh Output mesh k3d::mesh* output_mesh
Surface Material Surface material k3d::inode* material


Note: not all RenderMan implementations support blobbies!

BlobbyMultiply combines an arbitrary number of input blobbies into a single output blobby using multiplication. Use user properties to specify the mesh inputs containing blobbies. Note that primitive/primitive multiplication often produces empty results, you will likely only want to multiply primitives by constants.

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