MultiMaterial

From K-3D

Revision as of 22:49, 19 September 2009 by Tshead (Talk | contribs)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Description

Material
Plugin Status:Stable
Categories:All Plugins, Stable Plugins, Material Plugins

Metadata

Name Value

Properties

Label Description Type Script Name


Notes

The rendered appearance of a surface in a mesh is determined by its material. Only one material may be assigned to a surface (polygonal face, quadric, patch, etc) at-a-time. To support different render models (RenderMan, OpenGL, Yafray, etc), assign a MultiMaterial node to the surface, then reference the render-engine-specific materials by adding user properties.

Personal tools