VirtualOpenGLFacePainter

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<plugin>VirtualOpenGLFacePainter</plugin>
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{{VirtualOpenGLFacePainter}}
== Overview ==
== Overview ==
VirtualOpenGLFacePainter is a [[Virtual Plugin]] used to render polyhedron faces.  Depending on your hardware, the actual work of rendering is done by [[OpenGLFacePainter]] or [[OpenGLVBOFacePainter]].
VirtualOpenGLFacePainter is a [[Virtual Plugin]] used to render polyhedron faces.  Depending on your hardware, the actual work of rendering is done by [[OpenGLFacePainter]] or [[OpenGLVBOFacePainter]].

Current revision as of 06:14, 27 September 2009

Description

Renders mesh faces
Plugin Status:Stable
Categories:All Plugins, Stable Plugins, OpenGL Plugins, Painter Plugins

Metadata

Name Value

Properties

Label Description Type Script Name
Enabled Enable / disable drawing for this painter. k3d::bool_t enabled
Unselected Mesh Color Color the mesh is drawn in when it is unselected k3d::color unselected_mesh_color
Child Mesh Color Color the mesh is drawn in when its parent is selected k3d::color child_mesh_color
Selected Mesh Color Color unselected components are drawn in when their mesh is selected k3d::color selected_mesh_color
Selected Component Color Color selected components are drawn in k3d::color selected_component_color


Overview

VirtualOpenGLFacePainter is a Virtual Plugin used to render polyhedron faces. Depending on your hardware, the actual work of rendering is done by OpenGLFacePainter or OpenGLVBOFacePainter.

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