I came across k3d several years ago. I looked at it briefly and moved on to other software. Recently I've been wanting a more procedural workflow in my software and came back to try it out and realized how elegant the design is. It's almost like a mini houdini.
That being said I do have some questions... Right now from what I can see node connection is pretty linear. Like if I connect a ...
Holy cow... you can connect nodes to the edge painter...
Is there a way to add math to connections? So maybe something like extrude.inset = extrude.distance * 2?
Further more is there a way to typecast the connections? So maybe something along the lines of extrude.distance = convertToFloat(extrude.segments)?
I'm really interested in the software. It's fun to experiment with and get instant results. Hope you continue development.
Thanks for any help.