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Adding Attributes to Rib

This message was originally posted by WHiTeRaBBiT on 12/23/2006 17:08:51
Ok I have a new question,
I’m trying to get some custom attributes into the archive ribs.
Of course I could add them by hand but it would be nice to add them from K-3D.
It seems I can add custom attributes to shaders but not anywhere else, is this
possible yet? I’m sure sooner or latter I’ll need to add custom hiders, object
attributes and shader attributes ect... (I’m using Pixie and it does things a little
different than Aqsis!). Anyway I’m still going through the K-3D docs so I apologize
if its already in there!
Thanks.

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Last seen: 9 years 9 months ago
Joined: 09/22/2009 - 18:47
Adding Attributes to Rib

This message was originally posted by WHiTeRaBBiT on 12/24/2006 02:23:36
Hopefully this will help,
It appears that everything that generates a archive rib can’t recieve any custom code.
I’ve tried adding user/option/attrib to both object and instances with no luck.
I’ve tried this with polygonals, nurbs, readarchives, objreaders and primitives.
It appears that the primitives don’t generate an archive will take an attrib but not user or option.
everything else does generate an archive but will not accept any custom code. Also renderman engine
will accept only option but is put in rib as attrib and will not accept a user line. I’m assuming I will
need a user line to insert Pixie’s \"Hider\" line in frame block.
Hope this helps.

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