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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/09/2008 16:13:47
Hi.
I use openSuse x86_32 on my main machine and as I did not find any binary for my distro (I did not try fedora or mandriva BTW) I decided to compile it myself from svn. However, after a lot of trial and error and fixing a big dependency hellI only have one dependency error but I do not which library is missing.. This is the output result:
====
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
K3D_IMAGEMAGICK_INCLUDE_DIR (ADVANCED)
used as include directory in directory /home/cacho/k3d/modules/imagemagick_io
====
I really don find and/or don’t know the missing library. Can anyone enlighten my old brain a little bit.?
Thanks in advance
Luis

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Problem while compiling from SVN

This message was originally posted by Timothy M. Shead on 11/09/2008 23:45:00
Luis:
If you’ve got an SVG file, K-3D has a new SVG Mesh Reader, courtesy of Carlos Dominguez, you might give that a shot.
Cheers,
Tim

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Problem while compiling from SVN

This message was originally posted by Timothy M. Shead on 11/09/2008 23:50:48
While configuring with CMake, turn \"K3D_BUILD_IMAGEMAGICK_IO_MODULE\" to \"OFF\".
Cheers,
Tim

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Problem while compiling from SVN

This message was originally posted by Carlos A Dominguez Caballero on 11/10/2008 07:08:04
Sorry, I thought I was replying to this thread until I saw the noreply@sourceforge.net email hehe. Yeah, you could give the SVG reader a shot and let me know if things worked out properly, your feedback would be very valuable to improve the reader :)
Bests,
Carlos

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/10/2008 09:07:48
Yueah, that did the trick :=)
TThanks a lot Tim.
Luis

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/10/2008 09:36:33
Well, that did the trick but still errors while compiling and I have imagemagic installed... Here is the output:
====
----snipped----
Loading plugin GTSMeshReader
[ 47%] Built target k3d-gts-io-proxy
Scanning dependencies of target k3d-imagemagick-io
[ 48%] Building CXX object modules/imagemagick_io/CMakeFiles/k3d-imagemagick-io.dir/bitmap_importer.o
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:30:22: error: Magick++.h: No existe el fichero o el directorio
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp: In member function ‘virtual bool module::imagemagick::io::bitmap_importer::read_file(const k3d::filesystem::path&, k3d::bitmap&)’:
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:61: error: ‘Magick’ has not been declared
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:61: error: expected `;’ before ‘image’
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:62: error: ‘image’ was not declared in this scope
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:72: error: ‘Magick’ has not been declared
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:72: error: expected `;’ before ‘color_rgb’
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:79: error: ‘color_rgb’ was not declared in this scope
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:92: error: expected type-specifier before ‘Magick’
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:92: error: expected `)’ before ‘::’ token
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:92: error: expected `{’ before ‘::’ token
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:92: error: ‘::Exception’ has not been declared
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:92: error: ‘e’ was not declared in this scope
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:92: error: expected `;’ before ‘)’ token
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:97: error: expected primary-expression before ‘catch’
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:97: error: expected `;’ before ‘catch’
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:102: error: expected primary-expression before ‘catch’
/home/cacho/k3d/modules/imagemagick_io/bitmap_importer.cpp:102: error: expected `;’ before ‘catch’
make[2]: *** [modules/imagemagick_io/CMakeFiles/k3d-imagemagick-io.dir/bitmap_importer.o] Error 1
make[1]: *** [modules/imagemagick_io/CMakeFiles/k3d-imagemagick-io.dir/all] Error 2
make: *** [all] Error 2
cacho@linux-r7ac:~/k3d-build>
====
Thanks in advance.
Luis

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Problem while compiling from SVN

This message was originally posted by Bart Janssens on 11/10/2008 10:03:54
Try deleting the modules/imagemagick_io dir in your build directory, and then run \"ccmake .\" in your build dir, configure (making sure K3D_BUILD_IMAGEMAGICK_IO_MODULE is still off) and generate. The modules/imagemagick_io dir should still be gone after that, and if it is it should build fine.
Cheers,
Bart

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/10/2008 13:39:09
Thanks a lot Bart.
Yes!... That made it work. and I’m running it now only with a few issues from tutorials.
The first tutorial went just fine all the way.
The second one is crashing with the next message:
====
--snipped--
ERROR: discarding empty changeset [Replace]. Context: /home/cacho/k3d/k3dsdk/ngui/selection_input_model.cpp (166)
INFO: Identified /home/cacho/k3d/share/tutorials/getting_started.k3dscript as text/x-k3dscript using FileMagicMIMETypeHandler
INFO: Identified /home/cacho/k3d/share/tutorials/panel_basics.k3dscript as text/x-k3dscript using FileMagicMIMETypeHandler
INFO: Identified /home/cacho/k3d/share/tutorials/navigation.k3dscript as text/x-k3dscript using FileMagicMIMETypeHandler
INFO: Identified /home/cacho/k3d/share/tutorials/basic_selection.k3dscript as text/x-k3dscript using FileMagicMIMETypeHandler
INFO: Identified /home/cacho/k3d/share/tutorials/mug.k3dscript as text/x-k3dscript using FileMagicMIMETypeHandler
INFO: Identified /home/cacho/k3d/share/documents/logo.k3d as application/x-k3d using FileMagicMIMETypeHandler
INFO: Identified /home/cacho/k3d/share/documents/old_logo.k3d as application/x-k3d using FileMagicMIMETypeHandler
INFO: Identified /home/cacho/k3d/share/tutorials/panel_basics.k3dscript as text/x-k3dscript using FileMagicMIMETypeHandler
ERROR: discarding empty changeset [Replace]. Context: /home/cacho/k3d/k3dsdk/ngui/selection_input_model.cpp (166)
INFO: Loading toolbar layout from /home/cacho/k3d/share/ngui/toolbar_layout.k3d
(k3d:15071): GdkGLExt-WARNING **: cannot load PangoFont
ERROR: Command node [panel] unhandled command: [mount_tool_properties] []
====
Most probably this is not so important but I just wanted to let you guys know about it.
This software is great. Today I had my first lesson :=)
Kind Regards
Luis

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/10/2008 14:00:07
Thanks a lot Tim and Carlos (Carlos.. my \"Tocayo\"... that’s my second name :=)).
I could import it using the mesh SVG. But it seems I cannot do anything to it, (most probabily because of my inexperience and lack of knowledge to the app).
I can move it I can select it but I still don’t know how to raise a wall from a 2d object to a 3d one. I’ve watched the tutorials and all of them start with a 3d figure (maybe I missed a different one) and none start frm a single 2d rectangle or cube or circle, which I believe is the one I need to start working with this app.
One the other hand and going back to my first post, DXF files are the most used by every CAD software and I strongly believe that if you guys create a import filter or a DXF mesh, I’ll grant you a full succes for the app. I will be the first one to go all over the forums I visit (around 12) to populate it :=D.
Sorry to go back and forth ... but I’m really excited with this app :). I will create just a small rectangle with QCAD and will export it to SVG this rectangle will be something like 10 units long and 2 units wide. The rectangle will have all ends closed. After doing this and reading a little bit more in the wikkies and manuals ... I’ll bring back my comments.
Thanks a lot and Kind Regards
Luis

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/10/2008 21:17:45
Hi.
Before anything happens. I want to clarify that all what I did with SVG mesh was in an old windows xp box and when I imported the SVG file I just looked ok. even when I didn’t do too much but the file was very clear.
I went back to my winxp box and tryed to import one more time another SVG drawing and k3d broke (shutdown unexpectedly).
Now, I finally got to install k3d in my opensuse box and everything went fine BTW. The only problem is that when I import/create a new SVG mesh... I can only see a line.
This is what I’m doing:
1.- Open a new empty document
2.- Menu Create>MeshReader >SVGMeshReader
3.- Select the file brower with relative value
4.- The result is a horizontal line with dots or nodes (who knows).
Any ideas?
Thanks in advance and Kind Regards
Luis

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Problem while compiling from SVN

This message was originally posted by Carlos A Dominguez Caballero on 11/10/2008 21:20:59
I’m not completely sure what’s going on but if you can send me the file I can try to correct the error on K-3D :-)
Bests,
Carlos

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Problem while compiling from SVN

This message was originally posted by Carlos A Dominguez Caballero on 11/10/2008 21:23:10
Just one more thing, did you check the scale of your drawing? it is probable that you only see a line because it’s too big, try scaling it down to see if that’s the problem, anyway you can send me the file to see what made it crash before

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/10/2008 21:39:01
Done.
Files sent to your users.sourceforge account. I hope you can recive files... I don’t know if this is possible....
In case that’s not possible, please let me know and I’ll find another way.
Kind Regards
Luis
PS. BTW, the sent email is in Spanish... sorry.. I was in my own email account and thinking \"normally\" :=/

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/10/2008 21:43:22
The sise is very small
The biggest one is 3.2 KB
Kind Regards
Luis
PS. I can hardly use the app. Please don’t expect me to learn everything in one day .. (I’m too old :=)) However .. I will find out how to scale.. (Hope youre not talking about \"zooming\" in/out.

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/10/2008 22:38:13
Just in case you don’t get’em, I upload them here:
http://www.petaimg.com/uploads/1226390641.svg and here
http://www.petaimg.com/uploads/1226450638.svg

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Problem while compiling from SVN

This message was originally posted by Timothy M. Shead on 11/11/2008 01:01:14
FWIW, I’ve updated the ImageMagick configuration code to use pkg-config, so this should be more straightforward in the future.
Cheers,
Tim

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Problem while compiling from SVN

This message was originally posted by Carlos A Dominguez Caballero on 11/11/2008 07:45:44
Yep don’t worry about the spanish thing I’m mexican :-) but I’ll try to keep you informed through here so everyone else on the team can back me up ;) I received your files, I’ll let you know what’s going on ASAP
Saludos!
Carlos

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/11/2008 08:16:41
Thanks a lot tocayo (namesake).
Luis

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/12/2008 12:52:07
Hi.
This is just an UPDATE of all the issues I’m having.
Yesterday I just manage to install VBox 2.0.4 to my laptop and I finally could install K3d v7.9 Win 32 XP (Unstable).
The mesh seems to work well, even when there is nothing I can do.. (as I sayed before.. from a flat 2d drawing I can’t get it to work with 3ds).
However, I saved this file with the \"k3d\" extension and tried to open it on my linux box, and the results were the same as before..... just a line with nodes.
I must also say that I updated and recompiled from SVN and everything went just fine.
The \"make run\" command displayed the following:
====
--snipped--
INFO: Loading plugin module /home/cacho/k3d-build/lib/k3d/plugins/k3d-ngui-node-properties-panel.module
(k3d:26106): GdkGLExt-WARNING **: cannot load PangoFont
INFO: Loading plugin module /home/cacho/k3d-build/lib/k3d/plugins/k3d-opengl-painters.module
--snipped--
INFO: Gtk: (for origin information, set GTK_DEBUG): failed to retrieve property GtkTreeView::odd-row-color’ of typeGdkColor’ from rc file value \"((GString*) 0x88d6fb0)\" of type `GString’
INFO: Loading plugin module /home/cacho/k3d-build/lib/k3d/plugins/k3d-k3d-io.module
INFO: Reading /media/2GB-CACHO/SVG-Sample-WinXP32.k3d using K3DDocumentImporter
ERROR: node [BundledAqsis] with unknown factory ID [1197f6b5 44e6fb49 638aaea1 7a3dac64] will not be loaded
INFO: Loading plugin module /home/cacho/k3d-build/lib/k3d/plugins/k3d-svg-io.module
INFO: Loading plugin module /home/cacho/k3d-build/lib/k3d/plugins/k3d-mesh-instance.module
INFO: Resolved relative path as /home/cacho/k3d/share/fonts/Vera.ttf
INFO: Resolved relative path as /home/cacho/k3d/share/shaders/surface/k3d_plastic.sl
INFO: Resolved relative path as /home/cacho/k3d/share/shaders/light/k3d_pointlight.sl
INFO: Resolved relative path as /media/2GB-CACHO/prueba00001.svg
INFO: Loading toolbar layout from /home/cacho/k3d/share/ngui/toolbar_layout.k3d
(k3d:26106): GdkGLExt-WARNING **: cannot load PangoFont
INFO: Reading SVG file from /media/2GB-CACHO/prueba00001.svg
INFO: Saving hotkeys to /home/cacho/.k3d/hotkeys
INFO: Saving options to /home/cacho/.k3d/options.k3d
Built target run
cacho@linux-r7ac:~/k3d-build>
=====
I repeat this was the output of a \"k3d\" file saved on windows and opened with linux.
The output if I open(immport with the SVGMeshReader option is very similar except for some more errors... I’ll post later the output.
Kind Regards
Luis

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Problem while compiling from SVN

This message was originally posted by Bart Janssens on 11/12/2008 13:14:12
Hi Luis,
The resulting wireframe actually consists of NURBS curves. You can extrude these using the following method:
- Make sure the wireframe is selected (white)
- Go to \"Select Lines\" mode
- Select ONE curve you want to extrude
- Apply the NurbsExtrudeCurve modifier from the right-click menu
Repeat for all curves you want to extrude.
Cheers,
Bart

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/12/2008 19:16:59
Oh Bart....
You’ve made my day!!!!! THANKS SO MUCH...
Without your help I’d probably be trying another ·3D app... I would’ve never imagined that a single straight line could be (in this case) treated as a NURB spline. But I also never thought about this tool either (NurbsExtrudeCurve). And also thanks for reminding me the word \"extrude\", I did’n even remember it in Spanish.. LOL.
Ok. But not everything are \"roses in spring\". I really need to get rid of VBox and all windows things.. So I need this application to work in Linux the same way as it’s been working on Windows.....
Please, let me know if I open a new thread or I continue here... or what debugging info shall I bring to you guys.
Again, thanks in advance and Kind Regards.
Luis

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/13/2008 03:03:52
Hi again.
I run \"make test\" and the following errors were displayed:
99% tests passed, 2 tests failed out of 267
======
--snipped--
The following tests FAILED:
123 - mesh.source.SVGMeshReader.py (Failed)
207 - mesh.modifier.SubdivideFaces.py (Failed)
Errors while running CTest
make: *** [test] Error 8
=====
I think this is all the output I can provide (I’m not a developer and my linux skills are from basic to medium). Now I need any idea to continue, please.
Kind Regards
Luis

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Problem while compiling from SVN

This message was originally posted by Carlos A Dominguez Caballero on 11/13/2008 07:48:50
Thanks for all the feedback I’m going to look into it ASAP

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Problem while compiling from SVN

This message was originally posted by Bart Janssens on 11/13/2008 14:03:53
OK, you can give more feedback by either running:
ctest -V -R SVG (this outputs to your console only)
or, for automated publishing to the dashboard (preferred method) at http://www.k-3d.org/cdash you can run:
ctest -D Experimental -R SVG
Both of these only run the SVG test and give us an explanation on why it fails.
P.S. About the NURBS tools: these are the work of GSoC student Carsten Haubold, see http://www.k-3d.org/wiki/User:Caste/Nurbs_Overview for an overview. Let us know if you need anything else, user feedback is always very valuable!
Cheers,
Bart

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/13/2008 19:28:46
Thanks Tocayo and Bart:
Bart. Here is the output of ctest -V -R SVG
http://pastebin.com/m2fac08a1
and ctest -D Experimental -R SVG
Thanks for your comments and feedback. You bet I’ll have some comments regarding NURBS :=)
Kind Regards
Luis.
PS: About CDASH... I don’t get you... do you preffer I post the output results there?.... OMG.. I was there and could not do anything :=/ LOL maybe I’m wrong.

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Problem while compiling from SVN

This message was originally posted by Bart Janssens on 11/14/2008 15:33:41
Ah, but you did publish to the dashboard, simply by running the ctest -D Experimental command. Your result is in the Experimental section of http://www.k-3d.org/cdash/index.php?project=K-3D&date=2008-11-14
Neat, huh? :)
Clicking through on the failed test yields:
http://www.k-3d.org/cdash/testDetails.php?test=91983&build=1315
There we see that on the test case, the points also are on one line (the right column gives the correct point positions). Unfortunately, I have no idea why this is happening, the test runs fine on my machine.
Cheers,
Bart

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/14/2008 20:19:29
>Ah, but you did publish to the dashboard, simply by running the ctest -D Experimental command. Your result is in the Experimental section of http://www.k-3d.org/cdash/index.php?project=K-3D&date=2008-11-14
>Neat, huh? :)
Heck. Yes... Later, I found out all this :=S..
> Clicking through on the failed test yields:
> http://www.k-3d.org/cdash/testDetails.php?test=91983&build=1315
> There we see that on the test case, the points also are on one line (the right column gives the correct point positions). Unfortunately, I have no idea why this is happening, the test runs fine on my machine.
Well, If you’re confused.. guess about me :=) ... but there is one thing that’s been annoying me ever since the first compilation and it is the Pango warning... My Distro is openSuse 11 GNOME... I have 32 and x86_64 (on different machines off course) and both of them have the same result. However, the other day I saw a SDL pango library (dev package) which is not installed on both machines. I do not know if this is necessary but I’ll install it and will bring back my results. The only possible damage might be a new recompilation (which is not), and that will not hurt me at all :=D
Kind Regards
Luis

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/15/2008 08:33:54
Nothing happened :(
Before I \"throw the towel\", I’d like to share my \"ccmake configuration values\". They might drop some ideas of what’s possible going on.
==================
ASTYLE_COMMAND ASTYLE_COMMAND-NOTFOUND
BUILD_TESTING ON
CMAKE_AR /usr/bin/ar
CMAKE_BUILD_TYPE
CMAKE_COLOR_MAKEFILE ON
CMAKE_CXX_COMPILER /usr/bin/c++
CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS_DEBUG -g
CMAKE_CXX_FLAGS_MINSIZEREL -Os -DNDEBUG
CMAKE_CXX_FLAGS_RELEASE -O3 -DNDEBUG
CMAKE_CXX_FLAGS_RELWITHDEBINFO -O2 -g
CMAKE_C_COMPILER /usr/bin/gcc
CMAKE_C_FLAGS
CMAKE_C_FLAGS_DEBUG -g
CMAKE_C_FLAGS_MINSIZEREL -Os -DNDEBUG
CMAKE_C_FLAGS_RELEASE -O3 -DNDEBUG
CMAKE_C_FLAGS_RELWITHDEBINFO -O2 -g
CMAKE_EXE_LINKER_FLAGS
CMAKE_EXE_LINKER_FLAGS_DEBUG
CMAKE_EXE_LINKER_FLAGS_MINSIZE
CMAKE_EXE_LINKER_FLAGS_RELEASE
CMAKE_EXE_LINKER_FLAGS_RELWITH
CMAKE_INSTALL_PREFIX /usr/local
CMAKE_LINKER /usr/bin/ld
CMAKE_MAKE_PROGRAM /usr/bin/gmake
CMAKE_MODULE_LINKER_FLAGS
CMAKE_MODULE_LINKER_FLAGS_DEBU
CMAKE_MODULE_LINKER_FLAGS_MINS
CMAKE_MODULE_LINKER_FLAGS_RELE
CMAKE_MODULE_LINKER_FLAGS_RELW
CMAKE_NM /usr/bin/nm
CMAKE_OBJCOPY /usr/bin/objcopy
CMAKE_OBJDUMP /usr/bin/objdump
CMAKE_RANLIB /usr/bin/ranlib
CMAKE_SHARED_LINKER_FLAGS
CMAKE_SHARED_LINKER_FLAGS_DEBU
CMAKE_SHARED_LINKER_FLAGS_MINS
CMAKE_SHARED_LINKER_FLAGS_RELE
CMAKE_SHARED_LINKER_FLAGS_RELW
CMAKE_SKIP_RPATH OFF
CMAKE_STRIP /usr/bin/strip
CMAKE_USE_RELATIVE_PATHS OFF
CMAKE_VERBOSE_MAKEFILE OFF
COVERAGE_COMMAND /usr/bin/gcov
CVSCOMMAND /usr/bin/cvs
CVS_UPDATE_OPTIONS -d -A -P
DART_TESTING_TIMEOUT 1500
DOXYGEN_DOT_EXECUTABLE /usr/bin/dot
DOXYGEN_DOT_PATH /usr/bin
DOXYGEN_EXECUTABLE /usr/bin/doxygen
GTK_Xi_LIBRARY /usr/lib64/libXi.so
GTK_gdk_LIBRARY /usr/lib64/libgdk.so
GTK_glib_INCLUDE_PATH /usr/include/glib-1.2
GTK_glib_LIBRARY /usr/lib64/libglib.so
GTK_glibconfig_INCLUDE_PATH GTK_glibconfig_INCLUDE_PATH-NOTFOUND
GTK_gmodule_LIBRARY /usr/lib64/libgmodule.so
GTK_gthread_LIBRARY /usr/lib64/libgthread.so
GTK_gtk_INCLUDE_PATH /usr/include/gtk-1.2
GTK_gtk_LIBRARY /usr/lib64/libgtk.so
GTK_gtkgl_INCLUDE_PATH GTK_gtkgl_INCLUDE_PATH-NOTFOUND
GTK_gtkgl_LIBRARY GTK_gtkgl_LIBRARY-NOTFOUND
K3D_BONOBO_ACTIVATION_INCLUDE_ /usr/include/bonobo-activation-2.0
K3D_BONOBO_INCLUDE_DIR /usr/include/libbonobo-2.0
K3D_BOOST_INCLUDE_DIR /usr/include
K3D_BOOST_LIB_DIR /usr/lib
K3D_BOOST_PROGRAM_OPTIONS_LIB boost_program_options
K3D_BOOST_PYTHON_LIB boost_python
K3D_BOOST_REGEX_LIB boost_regex
K3D_BUILD_3DS_IO_MODULE OFF
K3D_BUILD_ANIMATION_MODULE ON
K3D_BUILD_ANNOTATION_MODULE ON
K3D_BUILD_AQSIS_MODULE ON
K3D_BUILD_ARRAY_MODULE ON
K3D_BUILD_BICUBIC_PATCH_MODULE ON
K3D_BUILD_BILINEAR_PATCH_MODUL ON
K3D_BUILD_BITMAP_MODULE ON
K3D_BUILD_BLOBBY_MODULE ON
K3D_BUILD_BUNDLED_RENDERMAN_EN OFF
K3D_BUILD_CGAL_MODULE OFF
K3D_BUILD_CLOTH_MODULE ON
K3D_BUILD_COLLADA_IO_MODULE OFF
K3D_BUILD_CORE_MODULE ON
K3D_BUILD_CUDA_MODULE OFF
K3D_BUILD_DEFORMATION_MODULE ON
K3D_BUILD_DEVELOPMENT_MODULE ON
K3D_BUILD_FILE_MAGIC_MODULE ON
K3D_BUILD_FREETYPE2_MODULE ON
K3D_BUILD_GLX_MODULE ON
K3D_BUILD_GNOME_MODULE ON
K3D_BUILD_GRAPHVIZ_MODULE ON
K3D_BUILD_GTS_IO_MODULE ON
K3D_BUILD_GTS_MODULE OFF
K3D_BUILD_IMAGEMAGICK_IO_MODUL OFF
K3D_BUILD_JPEG_IO_MODULE ON
K3D_BUILD_K3DSCRIPT_MODULE ON
K3D_BUILD_K3D_IO_MODULE ON
K3D_BUILD_LINEAR_CURVE_MODULE ON
K3D_BUILD_LSYSTEM_MODULE ON
K3D_BUILD_MATRIX_MODULE ON
K3D_BUILD_MD2_IO_MODULE ON
K3D_BUILD_MESH_ATTRIBUTES_MODU ON
K3D_BUILD_MESH_INSTANCE_MODULE ON
K3D_BUILD_MESH_MODULE ON
K3D_BUILD_NGUI_ABOUT_MODULE ON
K3D_BUILD_NGUI_ANIMATION_TIMEL ON
K3D_BUILD_NGUI_ASSIGN_HOTKEYS_ ON
K3D_BUILD_NGUI_COMMAND_NODE_IN ON
K3D_BUILD_NGUI_EVENT_RECORDER_ ON
K3D_BUILD_NGUI_KNIFE_TOOL_MODU OFF
K3D_BUILD_NGUI_KNOT_VECTOR_CON ON
K3D_BUILD_NGUI_LEARNING_MODULE ON
K3D_BUILD_NGUI_LOG_MODULE ON
K3D_BUILD_NGUI_MATERIAL_MANAGE ON
K3D_BUILD_NGUI_MODULE ON
K3D_BUILD_NGUI_MORPH_POINTS_PA ON
K3D_BUILD_NGUI_NODE_HISTORY_PA ON
K3D_BUILD_NGUI_NODE_LIST_PANEL ON
K3D_BUILD_NGUI_NODE_PROPERTIES ON
K3D_BUILD_NGUI_PARENT_TOOL_MOD ON
K3D_BUILD_NGUI_PIPELINE_PANEL_ ON
K3D_BUILD_NGUI_PIPELINE_PROFIL ON
K3D_BUILD_NGUI_RENDER_REGION_T ON
K3D_BUILD_NGUI_SNAP_TOOL_MODUL ON
K3D_BUILD_NGUI_TEST_CASE_RECOR ON
K3D_BUILD_NGUI_TEXT_EDITOR_MOD ON
K3D_BUILD_NGUI_TIMELINE_PANEL_ ON
K3D_BUILD_NGUI_TOOLBAR_PANEL_M ON
K3D_BUILD_NGUI_TOOL_PROPERTIES ON
K3D_BUILD_NGUI_TUTORIAL_RECORD ON
K3D_BUILD_NGUI_UNDO_TREE_PANEL ON
K3D_BUILD_NGUI_UV_EDITOR_PANEL ON
K3D_BUILD_NLS ON
K3D_BUILD_NUI_MODULE ON
K3D_BUILD_NURBS_MODULE ON
K3D_BUILD_OBJ_IO_MODULE ON
K3D_BUILD_OPENCASCADE_MODULE OFF
K3D_BUILD_OPENEXR_IO_MODULE OFF
K3D_BUILD_OPENGL_FRAMEBUFFER_M OFF
K3D_BUILD_OPENGL_MODULE ON
K3D_BUILD_OPENGL_PAINTERS_MODU ON
K3D_BUILD_OSX_MODULE OFF
K3D_BUILD_PARALLEL OFF
K3D_BUILD_PDIFF_MODULE ON
K3D_BUILD_PGP_REMESH_MODULE OFF
K3D_BUILD_PIXIE_MODULE ON
K3D_BUILD_PLOT_MODULE ON
K3D_BUILD_PLY_IO_MODULE ON
K3D_BUILD_PNG_IO_MODULE ON
K3D_BUILD_POINT_GROUP_MODULE ON
K3D_BUILD_POLYHEDRA_MODULE ON
K3D_BUILD_PRIMITIVES_MODULE ON
K3D_BUILD_PYTHON_MODULE ON
K3D_BUILD_PYUI_MODULE ON
K3D_BUILD_QSLIM_MODULE ON
K3D_BUILD_QTUI_MODULE OFF
K3D_BUILD_QUADRICS_MODULE ON
K3D_BUILD_QUADRILATERAL_REMESH OFF
K3D_BUILD_RENDERMAN_ENGINES_MO ON
K3D_BUILD_RENDERMAN_MODULE ON
K3D_BUILD_RENDERMAN_PAINTERS_M ON
K3D_BUILD_SCALAR_MODULE ON
K3D_BUILD_SCRIPTED_PLUGINS_MOD ON
K3D_BUILD_SCRIPTING_MODULE ON
K3D_BUILD_SELECTION_MODULE ON
K3D_BUILD_SVG_IO_MODULE ON
K3D_BUILD_TEST_MODULE ON
K3D_BUILD_TEXTURE_MODULE ON
K3D_BUILD_TIFF_IO_MODULE ON
K3D_BUILD_TIME_MODULE ON
K3D_BUILD_VIRTUAL_OFFSCREEN_MO ON
K3D_BUILD_VIRTUAL_OPENGL_PAINT ON
K3D_BUILD_WGL_MODULE OFF
K3D_BUILD_WINDOWS_MODULE OFF
K3D_BUILD_YAFRAY_MODULE ON
K3D_EXTERNAL_MODULES
K3D_GNOME_VFS_CONFIG_INCLUDE_D /usr/lib64/gnome-vfs-2.0/include
K3D_GNOME_VFS_INCLUDE_DIR /usr/include/gnome-vfs-2.0
K3D_GNOME_VFS_LIB gnomevfs-2
K3D_INTLTOOL_UPDATE K3D_INTLTOOL_UPDATE-NOTFOUND
K3D_INTL_INCLUDE_DIR /usr/include
K3D_JPEG_INCLUDE_DIR /usr/include
K3D_JPEG_LIB jpeg
K3D_MSGFMT /usr/bin/msgfmt
K3D_MSGMERGE /usr/bin/msgmerge
K3D_OPENGL_GLU_LIBRARY /usr/lib64/libGLU.so
K3D_OPENGL_GL_LIBRARY /usr/lib64/libGL.so
K3D_OPENGL_INCLUDE_DIR /usr/include
K3D_ORBIT_INCLUDE_DIR /usr/include/orbit-2.0
K3D_SOURCEFORGE_USERNAME cacho
K3D_SYMBOL_VISIBILITY OFF
K3D_TEST_VBO OFF
K3D_TIFF_INCLUDE_DIR /usr/include
K3D_TIFF_LIB tiff
K3D_XGETTEXT /usr/bin/xgettext
K3D_XML_INCLUDE_DIR /usr/include
K3D_XML_LIB expat
K3D_ZLIB_INCLUDE_DIR /usr/include
K3D_ZLIB_LIB z
MAKECOMMAND /usr/bin/gmake -i
MEMORYCHECK_COMMAND /usr/bin/valgrind
MEMORYCHECK_SUPPRESSIONS_FILE
OPENGL_INCLUDE_DIR /usr/include
OPENGL_gl_LIBRARY /usr/lib64/libGL.so
OPENGL_glu_LIBRARY /usr/lib64/libGLU.so
OPENGL_xmesa_INCLUDE_DIR /usr/include
PKG_CONFIG_EXECUTABLE /usr/bin/pkg-config
PYTHON_INCLUDE_PATH /usr/include/python2.5
PYTHON_LIBRARY /usr/lib64/python2.5/config/libpython2.5.a
SCPCOMMAND /usr/bin/scp
SITE linux-juct
SVNCOMMAND /usr/bin/svn
X11_ICE_INCLUDE_PATH /usr/include
X11_ICE_LIB /usr/lib64/libICE.so
X11_SM_LIB /usr/lib64/libSM.so
X11_X11_INCLUDE_PATH /usr/include
X11_X11_LIB /usr/lib64/libX11.so
X11_XShm_INCLUDE_PATH /usr/include
X11_XTest_INCLUDE_PATH /usr/include
X11_XTest_LIB /usr/lib64/libXtst.so
X11_Xaccessrules_INCLUDE_PATH /usr/include
X11_Xaccessstr_INCLUDE_PATH /usr/include
X11_Xau_INCLUDE_PATH /usr/include
X11_Xau_LIB /usr/lib64/libXau.so
X11_Xcomposite_INCLUDE_PATH /usr/include
X11_Xcomposite_LIB /usr/lib64/libXcomposite.so
X11_Xcursor_INCLUDE_PATH /usr/include
X11_Xcursor_LIB /usr/lib64/libXcursor.so
X11_Xdamage_INCLUDE_PATH /usr/include
X11_Xdamage_LIB /usr/lib64/libXdamage.so
X11_Xdmcp_INCLUDE_PATH /usr/include
X11_Xdmcp_LIB /usr/lib64/libXdmcp.so
X11_Xext_LIB /usr/lib64/libXext.so
X11_Xfixes_INCLUDE_PATH /usr/include
X11_Xfixes_LIB /usr/lib64/libXfixes.so
X11_Xft_INCLUDE_PATH /usr/include
X11_Xft_LIB /usr/lib64/libXft.so
X11_Xinerama_INCLUDE_PATH /usr/include
X11_Xinerama_LIB /usr/lib64/libXinerama.so
X11_Xinput_INCLUDE_PATH /usr/include
X11_Xinput_LIB /usr/lib64/libXi.so
X11_Xkb_INCLUDE_PATH /usr/include
X11_Xkblib_INCLUDE_PATH /usr/include
X11_Xlib_INCLUDE_PATH /usr/include
X11_Xpm_INCLUDE_PATH /usr/include
X11_Xpm_LIB /usr/lib64/libXpm.so
X11_Xrandr_INCLUDE_PATH /usr/include
X11_Xrandr_LIB /usr/lib64/libXrandr.so
X11_Xrender_INCLUDE_PATH /usr/include
X11_Xrender_LIB /usr/lib64/libXrender.so
X11_Xscreensaver_INCLUDE_PATH /usr/include
X11_Xscreensaver_LIB /usr/lib64/libXss.so
X11_Xshape_INCLUDE_PATH /usr/include
X11_Xt_INCLUDE_PATH /usr/include
X11_Xt_LIB /usr/lib64/libXt.so
X11_Xutil_INCLUDE_PATH /usr/include
X11_Xv_INCLUDE_PATH /usr/include
X11_Xv_LIB /usr/lib64/libXv.so
X11_Xxf86misc_LIB /usr/lib64/libXxf86misc.so
X11_dpms_INCLUDE_PATH /usr/include
X11_xf86misc_INCLUDE_PATH /usr/include
X11_xf86vmode_INCLUDE_PATH /usr/include
===========
;aybe there is something wrong.. who knows...
Kind regards.
Luis

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Problem while compiling from SVN

This message was originally posted by Carlos A Dominguez Caballero on 11/15/2008 09:24:08
please don’t throw the towel yet hehehe :) I didn’t have time before to check out the file and the problems, maybe the problem is on the reader, just give me this weekend to check it out and I’ll let you know
Thanx for the wait,
Carlos

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/15/2008 11:06:19
LOL tocayo....
It’s not that I’m tired of this error/bug... it’s only the fact that I have not so much space in my hard disk in this lappy and need to get rid of anything that hardly smells like Güindous (Windows). In fact, I want to get involved with the translation (in case there isn’t any in Spanish) so the \"throwing the towel\" statement only means that I will erase VBox sooner or later :=). ((sooner than later).
By the way... my earlier post is from my x86_64 box (most probably you all have noticed this :=$)... so sorry about this.
I’ve found this error which is exactly like mine but I don’t think I can do something... It’s about a script from Joaquin:
http://www.nabble.com/Mirror-Modifier-td18435774.html
Kind Regards
Luis.

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/22/2008 10:02:41
Hi again...
Just wnated to know what’s the state of this bug/issue.
Kind Regards
Luis

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Problem while compiling from SVN

This message was originally posted by Bart Janssens on 11/24/2008 12:03:15
Hi Luis,
I can’t see anything wrong with the code, nor reproduce the problem. All I can suggest is to add the following line of code at the end of the get_pair method in modules/svg_io/mesh_reader.cpp (after line 460):
k3d::log() << debug << \"coordinates from file: (\" << x << \", \" << y << \")\" << std::endl;
If you can recompile and then run the experimental dashboard again, this will help us determine if something goes wrong when parsing the file. Maybe Carlos has some ideas on how to find out more, as well.
Cheers,
Bart

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/24/2008 13:05:18
Done.
I did it 2 times, the Second time was after the svn update (sorry if this is not what you wanted).
Regards
Luis

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Problem while compiling from SVN

This message was originally posted by Bart Janssens on 11/24/2008 13:42:33
OK, great. This shows something goes wrong when reading the coordinates from the file, though I don’t know what exactly. Can you try replacing the whole get_pair method with the following code, and rerun the test:
void get_pair(float& x, float& y, std::istringstream& def_stream)
{
// Based on Tim’s code in obj_io
def_stream >> x;
if(def_stream.peek() == ’,’ || def_stream.peek() == ’ ’)
{
char separator;
def_stream >> separator;
def_stream >> y;
}
k3d::log() << debug << \"coordinates from file: (\" << x << \", \" << y << \")\" << std::endl;
}
Cheers,
Bart

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/24/2008 13:59:21
Done :)
Regards
Luis

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Problem while compiling from SVN

This message was originally posted by Bart Janssens on 11/24/2008 14:08:46
Well, seems to be working! Can you confirm with your own file?

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/24/2008 14:21:25
Bart.
It’s working, I mean, I’m able to import my SVG files (so far 2 and going well).. but in the \"make run\" (before I install it) i’m seeing an error. I do not know if this afffects any but just wanted to make a comment.
Here is part of the output:
=====
--snipped--
INFO: Loading plugin module /home/cacho/k3d-build/lib/k3d/plugins/k3d-mesh-instance.module
ERROR: /home/cacho/k3d/k3dsdk/mesh_operations.cpp line 63: assertion `GPrims’ failed
INFO: Gtk: (for origin information, set GTK_DEBUG): failed to retrieve property GtkTreeView::odd-row-color’ of typeGdkColor’ from rc file value \"((GString*) 0x89254b0)\" of type `GString’
INFO: Reading SVG file from /home/cacho/Trabajo/Planos/Dormitorios02.svg
DEBUG: coordinates from file: (1, 14)
DEBUG: coordinates from file: (16.6933, 14)
DEBUG: coordinates from file: (1, 1.42492)
etc. etc. etc.
---snipped---
But it works.... :D
Luis

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Problem while compiling from SVN

This message was originally posted by Bart Janssens on 11/24/2008 16:06:40
The error has been there for quite a while, and is harmless. You finally motivated me enough to do something about it, though, so it’s gone in SVN :)
Cheers,
Bart

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Problem while compiling from SVN

This message was originally posted by LuisC-SM on 11/24/2008 16:55:57
Thanks a lot Bart.
Yes, I just updated to rev 1588 from SVN and it just works !!!!!! :D:D:D and as you have said it from your older post... to extrude the lines...
-------
The resulting wireframe actually consists of NURBS curves. You can extrude these using the following method:
- Make sure the wireframe is selected (white)
- Go to \"Select Lines\" mode
- Select ONE curve you want to extrude
- Apply the NurbsExtrudeCurve modifier from the right-click menu
Repeat for all curves you want to extrude.
---------
Thumbs up!!!!
I really... REALLY REALLY APPRECIATE this help....
Thanks a lot and Kind Regards
Luis
PS. Removing all my \"Gates and Windows\"... Just to keep the hose clean off dust and dirt

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