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Help me please ! Just one example: shadow

This message was originally posted by taleneo on 01/04/2009 12:39:57
This order, in a line:
Light - Camera 2 - A polygonal cube and polygonal grid, < I want a shadow from the cube over the grid...
Then I try this:
RenderManLightShader >
Selection Weight 1
Shader Path k3d_distant_shadow.sl | relative
Intensity 1
lightcolor : white
Shadowname New RenderManShadowMap
I create a Camera (Camera 2) for this .
Y try to follow the steps here:
http://www.k-3d.org/wiki/Shadow_Map_Tutorial
But nothing, what I am doing wrong?
May be I make a bad parent step.
Thanks.

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Help me please ! Just one example: shadow

This message was originally posted by joa on 01/04/2009 22:56:40
Hi again!
How are you doing?
I have been testing the tools, and obviously it is not so easy. Seems that shadow map needs a camera to render the light point of view. Also seems that a k3d_distant_shadow.sl needs a direction (?). I don’t know what the from and to properties are for, if not.
So I am going to ask on the list.
Cheers!
Joaquín

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Help me please ! Just one example: shadow

This message was originally posted by taleneo on 01/05/2009 10:26:35
Thank you Joaquin !
I will wait.
Anyways I continue traying.
Good luck !

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