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ForumImport
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Last seen: 9 years 9 months ago
Joined: 09/22/2009 - 18:47
K-3D for gaming mods?

Does anyone know if K-3D is good for making mods to game engines like Unreal 2, Unreal 3, Crysis Sandbox 2, Starcraft 2 Galaxy Editor, Source Engine, etc? K-3D looks very promising, and I just wanted to know if anyone is actually using it to mod games yet. I also noticed that the only export option that I could find was for Colloda dae. I was wondering if anyone know where to get more plug-ins that would let you export it different formats. Any guides for game character models? Thanks!

ForumImport
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Last seen: 9 years 9 months ago
Joined: 09/22/2009 - 18:47
K-3D for gaming mods?

I don't know of anyone in particular doing mods with K-3D, but I'd like to see it happening ...
You might want to take a look at the following writeup on K-3D terminology around importing & exporting:
http://www.k-3d.org/wiki/Import_and_Export
Keep in mind that exporting is for entire scenes, whereas there are other options for writing individual meshes, which is what you'd probably want to do for character development.
Because K-3D is open source, there isn't much of an incentive for someone to maintain plugins outside the main repository, so it hasn't happened that I'm aware of (there's a first time for everything of course) - everyone just contributes to K-3D directly.
If I were to write any plugins for mods, it would probably be for Source, now that it's available for the Mac.
Cheers,
Tim

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