Following are examples of Mesh Painters displaying data in the viewport in unusual ways.
| Scripted mesh painter used to test display of particle system data (also generated by a script) using blending to create a "glowing" effect. |
| GLSL (OpenGL Shading Language) painter running a Gooch illustrative rendering shader. |
| GLSL (OpenGL Shading Language) painter coloring geometry based on the surface normals.
| New subdivision surface painters, allowing direct selection and manipulation of the outer mesh by selecting the SDS surface.