Orientation
From K-3D
Description
| Creates an orientation transform matrix |
| Plugin Status: | Stable |
| Categories: | All Plugins, Stable Plugins, Transform Plugins |
Metadata
| Name | Value |
|---|
Properties
| Label | Description | Type | Script Name |
|---|---|---|---|
| Input Matrix | Input matrix | k3d::matrix4 | input_matrix |
| Output Matrix | Output Matrix | k3d::matrix4 | output_matrix |
| Coordinate space | Coordinate space | k3d::matrix4 | space |
| X | X rotation angle | k3d::double_t | x |
| Y | Y rotation angle | k3d::double_t | y |
| Z | Z rotation angle | k3d::double_t | z |
Tip:
Orientation value is in degree radian, to convert input in degrees multiply by 0.017444444 or pi/180
If you wish to have an object rotate around a displaced point you should apply a Position node to the object then apply the Orientation node to the Position Node rather than to the object.

