From K3D
Description
 Creates a sphere primitive

Metadata
Properties
Label
 Description
 Type
 Script Name

Output Mesh
 Output mesh
 k3d::mesh*
 output_mesh

Surface Material
 Surface material
 k3d::inode*
 material

Transformation
 Transformation matrix used to position / orient / scale the output sphere.
 k3d::matrix4
 transformation

Radius
 Controls the radius the output sphere.
 k3d::double_t
 radius

Z Min
 Optionally truncates the sphere along the Z axis.
 k3d::double_t
 z_min

Z Max
 Optionally truncates the sphere along the +Z axis.
 k3d::double_t
 z_max

Sweep Angle
 Optionally limits the sweep angle of the sphere to lessthan 360 degrees.
 k3d::double_t
 sweep_angle

Notes
The Sphere plugin provides a parametric quadric primitive, as defined by the RenderMan Interface Specification. Unlike a polygonal approximation of a sphere, the Sphere primitive always renders as a smooth surface.