Stable Plugins

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Category:Stable
Plugins:336
IconPluginDescription
 3DelightRenderManEngineProvides render integration with 3Delight, http://www.3delight.com/
 ActionScriptExecutes a script on-demand
 AirRenderManEngineProvides render integration with AIR, http://www.sitexgraphics.com/html/air.html
Image:AlternateArray1D.pngAlternateArray1DAlternateArray1D
Image:AlternateArray2D.pngAlternateArray2DAlternateArray2D
Image:AlternateArray3D.pngAlternateArray3DAlternateArray3D
Image:AnnotateNormal.pngAnnotateNormalDisplays a normal
Image:Annotation.pngAnnotationDisplays text annotations in the 3D document, primarily for documentation / tutorials
Image:Annotation2D.pngAnnotation2DDisplays 2D text annotations, primarily for documentation / tutorials
 Annotation3DDisplays text annotations in the 3D document, primarily for documentation / tutorials
Image:AqsisRenderManEngine.pngAqsisRenderManEngineProvides render integration with Aqsis, http://www.aqsis.org
Image:Axes.pngAxesConfigurable set of axes to help in visualizing the 3D workspace
 BMRTRenderManEngineProvides render integration with BMRT, may it rest in peace.
Image:BendPoints.pngBendPointsBends mesh points around an axis
Image:BevelPoints.pngBevelPointsBevels a surface at each selected point
File:BicubicToPoly.pngBicubicToPolyPolygonizes bicubic patches
Image:BitmapAdd.pngBitmapAddAdd value to each pixel color component
Image:BitmapChecker.pngBitmapCheckerGenerates a checker-pattern bitmap
Image:BitmapColorMonochrome.pngBitmapColorMonochromeMake any image black and white
Image:BitmapGamma.pngBitmapGammaApply gamma value to each pixel
Image:BitmapInvert.pngBitmapInvertInverts a bitmap
Image:BitmapMatteColorDiff.pngBitmapMatteColorDiffCreate alpha channel using color difference
Image:BitmapMatteInvert.pngBitmapMatteInvertInverts a bitmap's alpha channel
Image:BitmapModifierScript.pngBitmapModifierScriptBitmap modifier that uses a script to modify an input bitmap
Image:BitmapMultiply.pngBitmapMultiplyMultiply value of each pixel
 BitmapReaderLoads a bitmap from the filesystem
Image:BitmapSolid.pngBitmapSolidGenerates a solid-color bitmap
Image:BitmapSourceScript.pngBitmapSourceScriptBitmap source that uses a script to generate images
Image:BitmapSubtract.pngBitmapSubtractSubtract value from each pixel
Image:BitmapThreshold.pngBitmapThresholdCut off chanels at a certain value
Image:BlobbyAdd.pngBlobbyAddCombines blobbies using the Addition operator.
Image:BlobbyDivide.pngBlobbyDivideCombines blobbies using the Division operator.
Image:BlobbyEllipsoid.pngBlobbyEllipsoidCreates a RenderMan Blobby Ellipsoid
Image:BlobbyMaximum.pngBlobbyMaximumCombines blobbies using the Maximum operator.
Image:BlobbyMinimum.pngBlobbyMinimumCombines blobbies using the Minimum operator.
Image:BlobbyMultiply.pngBlobbyMultiplyCombines blobbies using the Multiplication operator.
Image:BlobbyNegate.pngBlobbyNegateCombines blobbies using the Negation operator.
Image:BlobbySegment.pngBlobbySegmentCreates a blobby containing a single segment primitive
Image:BlobbySubtract.pngBlobbySubtractCombines blobbies using the Subtraction operator.
Image:BridgeEdges.pngBridgeEdgesCreates new polygons bridging two sets of connected border edges
Image:BulgePoints.pngBulgePointsBulges mesh points around a point
 CalculateNormalsCalculates a variety of polygon normals
Image:Camera.pngCameraCamera
 CapHolesCaps (fills) holes in a polyhedron
Image:CatmullClark.pngCatmullClarkGenerates a Catmull-Clark subdivision mesh
Image:CenterPoints.pngCenterPointsCenters mesh points around the origin
Image:CollapseEdges.pngCollapseEdgesFor each selected edge, collapses its two vertices into one
Image:CollapseFaces.pngCollapseFacesFor each selected face, collapses its vertices to the centroid
 CollapsePointsMerge selected points into one point, positioned at the average position of the selected points.
Image:ColorSourceScript.pngColorSourceScriptColor source that uses a script to create the output value
 CommandNodeScriptScript node that executes a script in response to command-node commands
 CompizCheckWarns users that the Compiz window manager may interfere with OpenGL rendering in K-3D
Image:ConnectVertices.pngConnectVerticesCreates edges between selected vertices
Image:CylindricalWavePoints.pngCylindricalWavePointsApplies a wave function to points along an axis
Image:DeformationExpression.pngDeformationExpressionDisplace a mesh using functional expressions in x, y, and z.
 DeleteComponentsDeletes selected faces, edges and vertices
Image:Dissolve.pngDissolveDissolves selected faces, edges and vertices
File:DoubleAdd.pngDoubleAddAdd two double inputs and produce their sum as output
File:DoubleDivide.pngDoubleDivideDivide two double inputs and produce their quotient as output
 DoubleExpressionCalculates a C-style expression, returning a double value as output
File:DoubleModulo.pngDoubleModuloModulo two double inputs and produce their remainder as output
File:DoubleMultiply.pngDoubleMultiplyMultiply two double inputs and produce their product as output
File:DoubleSine.pngDoubleSineApplies a sine function to its input
File:DoubleSourceScript.pngDoubleSourceScriptData source that uses a script to create a k3d::double_t output value
File:DoubleSubtract.pngDoubleSubtractSubtract two double inputs and produce their difference as output
File:DoubleToString.pngDoubleToStringConverts a double to a string using printf() style double_to_stringting
 EXRBitmapImporterOpenEXR (*.exr)
Image:EdgesToBlobby.pngEdgesToBlobbyConverts input edges to segment blobbies
Image:ExtrudeFaces.pngExtrudeFacesExtrudes selected faces along their normals
 FaceToPointSelectionsSelects the points belonging to selected faces
 FileMagicMIMETypeHandlerIdentifies a file's MIME Type based on filename extensions
Image:FlipOrientation.pngFlipOrientationReverses the orientation of selected polygons and bicubic or bilinear patches
 FrozenMatrixStores an arbitrary transformation matrix
Image:FrozenMesh.pngFrozenMeshFreezes its input for manual editing
 GTSMeshAreaCalculates input mesh area
 GTSMeshReaderMesh reader that reads external GNU Triangulated Surface (.gts) files
 GTSMeshVolumeCalculates input mesh volume
 GnomeMIMETypeHandlerIdentifies a file's MIME Type using the Gnome API
 GnomeURIHandlerOpens a URI using the Gnome libraries
Image:GraphVizEngine.pngGraphVizEngineGraphViz Render Engine
 GraphVizMeshWriterMesh writer that saves meshes as GraphViz (.dot) files
 GrowSelectionGrows the selection to include adjacent vertices, edges and faces
 ImageMagickBitmapImporterImageMagick Formats ( many )
 InotifyFileChangeNotifierMonitors files for changes, using the Linux inotify system
 Int32SourceScriptUses a script to generate an output k3d::int32_t value.
 JPEGBitmapImporterJPEG (*.jpeg)
 JPEGBitmapReaderLoads a JPEG (*.jpeg) bitmap from the filesystem
 JPEGBitmapWriterBitmap writer that saves JPEG (*.jpg) files
 K3DDocumentExporterK-3D Native ( .k3d )
 K3DDocumentImporterK-3D Native ( .k3d )
Image:K3DMeshReader.pngK3DMeshReaderMesh reader that loads external K-3D XML (.k3d) files
Image:K3DMeshWriter.pngK3DMeshWriterMesh writer that saves K-3D XML (.k3d) files
File:LinearKnot.pngLinearKnotGenerates a PQ-knot curve
File:LinearLissajousCurve.pngLinearLissajousCurveGenerates a lissajous (sine-wave) curve
Image:LinearPointNoise.pngLinearPointNoiseApplies a linear noise offset to mesh points
Image:LinearWavePoints.pngLinearWavePointsApplies a wave function to points along an axis
 MD2MeshReaderReader that loads external MD2 (.md2) files into the document by reference
 MakeCurveSelectionConverts primitive selections to curve selections.
 MakeEdgeSelectionConverts primitive selections to edge selections.
 MakeFaceSelectionConverts primitive selections to face selections.
 MakePatchSelectionConverts point selections to patch selections.
 MakePointSelectionConverts primitive selections to point selections.
Image:MakeSDS.pngMakeSDSConverts input polyhedra to SDS surfaces
Image:ManualTimeSource.pngManualTimeSourceProvides a time source for a K-3D document
 MatrixInverseComputes the inverse of a matrix.
 MatrixLookCreates a transformation matrix that looks from one to another.
 MatrixModifierScriptMatrix modifier that uses a script to modify a transformation matrix
 MatrixOrientationCreates an orientation transform matrix
 MatrixPositionCreates a position transform matrix
 MatrixScaleCreates a scale transform matrix
 MatrixSourceScriptMatrix source that uses a script to create the output value
 MatrixViewGenerates a viewing matrix from a position, a look vector, and an up vector
Image:MergeMesh.pngMergeMeshMerges two meshes into one
Image:MeshArray1D.pngMeshArray1DMakes copies of a mesh along one dimension
Image:MeshArray2D.pngMeshArray2DMakes copies of a mesh along two dimensions
Image:MeshArray3D.pngMeshArray3DMakes copies of a mesh along three dimensions
Image:MeshInstance.pngMeshInstanceRenders an instance of a geometric mesh
Image:MeshModifierScript.pngMeshModifierScriptMesh modifier that uses a script to modify geometry
 MeshSelectionApplies a selection to a mesh.
Image:MeshSourceScript.pngMeshSourceScriptMesh source that uses a script to create geometry
Image:MoveFirstEdge.pngMoveFirstEdgeChanges the first edge for selected polygons
Image:MultiMaterial.pngMultiMaterialMaterial
 NGUINext Generation User Interface (NGUI)
 NGUIAboutDialogDisplays the current K-3D version and credits contributors
 NGUIAssignHotkeysDialogProvides a user-interface for assigning menu hotkeys.
 NGUILearningDialogDisplays a menu containing sample documents
 NGUILogDialogDisplays the contents of the K-3D log
 NGUIMeshControlProvides a standard control for mesh properties.
 NGUINodeHistoryPanelDisplays a hierarchical list of node inputs
 NGUINodeListPanelDisplays the document nodes as a flat list
 NGUINodePropertiesPanelDisplays properties for one node
 NGUIOpenGLDialogDisplays information about the OpenGL implementation.
Image:NGUIParentTool.pngNGUIParentToolProvides interactive controls for reparenting nodes.
 NGUIPipelinePanelDisplays the visualization pipeline
 NGUIPipelineProfilerPanelProvides a panel for profiling execution of the visualization pipeline
 NGUIPythonShellDialogProvides an interactive Python shell window
 NGUIRectangleControlProvides a custom property control for k3d::rectangle properties.
Image:NGUIRenderRegionTool.pngNGUIRenderRegionToolProvides interactive controls for cropped rendering.
 NGUISelectionControlProvides a standard control for selection properties.
 NGUITextEditorDialogProvides a general-purpose dialog for editing source-code, text, scripts, and shaders.
 NGUITimelinePanelProvides a panel for manipulating the current time
 NGUIToolbarPanelProvides the standard toolbar
 NGUIUndoTreePanelProvides a panel for displaying the undo tree
 NUINull User Interface (NUI)
 NetPRManRenderManEngineProvides render integration with networked PRMan, https://renderman.pixar.com
Image:Newell.pngNewellGenerates Newell primitives using bicubic patches.
Image:NodeSelection.pngNodeSelectionStores the document node selection state
 NullEmpty node
Image:NullOutputScript.pngNullOutputScriptScript node that executes whenever one of its inputs changes
Image:NurbsCircle.pngNurbsCircleGenerates a NURBS circle
Image:NurbsCone.pngNurbsConeGenerates a NURBS cone
Image:NurbsCylinder.pngNurbsCylinderGenerates a NURBS cylinder
Image:NurbsDisk.pngNurbsDiskGenerates a NURBS disk
Image:NurbsGrid.pngNurbsGridGenerates a NURBS grid
Image:NurbsHyperboloid.pngNurbsHyperboloidGenerates a NURBS hyperboloid
Image:NurbsParaboloid.pngNurbsParaboloidGenerates a NURBS paraboloid
Image:NurbsPolygon.pngNurbsPolygonGenerates a NURBS polygon
Image:NurbsSphere.pngNurbsSphereGenerates a NURBS sphere
Image:NurbsTorus.pngNurbsTorusGenerates a NURBS torus
 OBJMeshReaderMesh reader that loads external Wavefront (.obj) files into the document by reference
 OBJMeshWriterMesh writer that saves external Wavefront (.obj) files
 OpenGLBezierTrianglePatchPainterRenders Bezier triangle patches
 OpenGLBicubicPatchPainterRenders bicubic patches
 OpenGLBilinearPatchPainterRenders bilinear patches
 OpenGLBlobbyPointPainterRenders blobby primitives using points and lines
 OpenGLConePainterRenders cone primitives using OpenGL
 OpenGLCubicCurvePainterRenders cubic curves
 OpenGLCylinderPainterRenders cylinder primitives using OpoenGL
 OpenGLDiskPainterRenders disk primitives using OpenGL
 OpenGLEdgeNumberingPainterNumbers polyhedron edges
 OpenGLEdgePainterRenders mesh edges (OpenGL 1.1)
Image:OpenGLEngine.pngOpenGLEngineOpenGL Render Engine
 OpenGLFaceNumberingPainterNumbers polyhedron faces
 OpenGLFaceOrientationPainterDraws arrows to show polyhedron face orientation
 OpenGLFacePainterRenders mesh faces, after trianglulating them (OpenGL 1.1)
 OpenGLHyperboloidPainterRenders hyperboloid primitives using OpenGL
 OpenGLLinearCurvePainterRenders linear curves
 OpenGLMultiPainterDistributes rendering across multiple mesh painters
 OpenGLNURBSCurveNumberingPainterNumbers NURBS curves
 OpenGLNURBSCurvePainterRenders NURBS curves
 OpenGLNURBSPatchNumberingPainterNumbers NURBS patches
 OpenGLNURBSPatchPainterRenders NURBS patches
 OpenGLPainterScriptScripted Mesh Painter
 OpenGLParaboloidPainterRenders paraboloid primitives using OpoenGL
 OpenGLPointNumberingPainterNumbers points
 OpenGLPointPainterRenders mesh points
 OpenGLRenderableScriptScriped node that can do arbitrary rendering using OpenGL.
 OpenGLSpherePainterRenders sphere primitives using OpoenGL
 OpenGLTeapotPainterRenders teapot primitives using OpoenGL
 OpenGLTorusPainterRenders torus primitives using OpenGL
 OpenGLVersionCheckChecks OpenGL version and warns if it is known to contain bugs affecting K-3D
 PLYMeshReaderMesh source that reads external Stanford PLY (.ply) files
 PLYMeshWriterMesh writer that saves external Stanford PLY (.ply) files
 PNGBitmapImporterPNG (*.png)
 PNGBitmapReaderLoads a PNG (*.png) bitmap from the filesystem
 PNGBitmapWriterBitmap writer that saves PNG (*.png) files
 POVManRenderManEngineProvides render integration with POVMan
 PRManRenderManEngineProvides render integration with PRMan, http://renderman.pixar.com
 PixieRaytraceMapDummy shadow map source for raytracing with Pixie
Image:PixieRenderManEngine.pngPixieRenderManEngineProvides render integration with Pixie, http://www.renderpixie.com
Image:PointsToBlobby.pngPointsToBlobbyConverts input points to an implicit surface composed of blobby ellipsoids
 PointsToParticlesConverts input geometric points into a single group of particles.
Image:PolyCone.pngPolyConeGenerates a polygonal cone with optional endcap
Image:PolyCube.pngPolyCubeGenerates a polygonal cube
Image:PolyCushion.pngPolyCushionGenerates a polygonal cushion (a cube with rounded edges)
Image:PolyCylinder.pngPolyCylinderGenerates a polygonal cylinder with optional endcaps
 PolyDiskGenerates a polygonal disk
Image:PolyGrid.pngPolyGridGenerates a polygonal grid
 PolyIcosahedronGenerates a polygonal sphere by recursive subdivision of an isocahedron
Image:PolySphere.pngPolySphereGenerates a polygonal sphere
Image:PolyText.pngPolyTextGenerates polygonal text using Freetype 2
File:PolyToBilinear.pngPolyToBilinearConverts input quadrilaterals to bilinear patches.
Image:PolyTorus.pngPolyTorusGenerates a polygonal torus
Image:Polyhedron.pngPolyhedronGenerates a uniform polyhedron
 PyUIPython User Interface (PyUI)
Image:Python.pngPythonPython scripting engine
 QuadricConeCreates a cone primitive
 QuadricCylinderCreates a cylinder primitive
 QuadricDiskCreates a disk primitive
 QuadricHyperboloidCreates a hyperboloid primitive
 QuadricLogoCreates the K-3D logo using quadric primitives.
 QuadricParaboloidCreates a paraboloid primitive
 QuadricSphereCreates a sphere primitive
 QuadricTorusCreates a torus primitive
File:RealTimeSource.pngRealTimeSourceProvides a realtime time source for a K-3D document
 ReferenceImage2DDisplays a bitmap image in the background of the viewport.
 ReferenceImage3DDisplays a bitmap image on a resizable plane within the viewport.
 RenderDotCRenderManEngineProvides render integration with RenderDotC, http://www.dotcsw.com/rdc.html
 RenderEngineScriptScript node that acts as a render engine
Image:RenderManArray1D.pngRenderManArray1DRenders a one-dimensional array of geometric object instances
Image:RenderManArray2D.pngRenderManArray2DRenders a two-dimensional array of geometric object instances
Image:RenderManArray3D.pngRenderManArray3DRenders a three-dimensional array of geometric object instances
Image:RenderManBackgroundPlane.pngRenderManBackgroundPlanePlaces a shader on a bilinear patch, aligned with the farplane
 RenderManBicubicPatchPainterRenders bicubic patches
 RenderManBilinearPatchPainterRenders bilinear patches
 RenderManBlobbyPainterRenders blobbies (implicit surfaces)
Image:RenderManCSGOperator.pngRenderManCSGOperatorCombines solids using boolean operators at render-time
Image:RenderManCSGSolid.pngRenderManCSGSolidDesignates a solid volume at render-time
 RenderManConePainterRenders cone primitives
 RenderManCubicCurvePainterRenders cubic curves
 RenderManCylinderPainterRenders cylinder primitives
Image:RenderManDelayedReadArchive.pngRenderManDelayedReadArchiveInserts a RenderMan DelayedReadArchive call into rendered output
 RenderManDirectTextureMapLinks a RenderMan Texture Map directly to a file
 RenderManDiskPainterRenders disk primitives
Image:RenderManDisplacementShader.pngRenderManDisplacementShaderEncapsulates a RenderMan displacement shader instance
Image:RenderManEngine.pngRenderManEngineRenderMan Render Engine
 RenderManHyperboloidPainterRenders hyperboloid primitives
Image:RenderManImagerShader.pngRenderManImagerShaderEncapsulates a RenderMan imager shader instance
Image:RenderManLatLongEnvironmentMap.pngRenderManLatLongEnvironmentMapConverts a bitmap into a RenderMan LatLong Environment Map
Image:RenderManLight.pngRenderManLightRenderMan light source
Image:RenderManLightShader.pngRenderManLightShaderEncapsulates a RenderMan light shader instance
 RenderManLinearCurvePainterRenders linear curves
Image:RenderManMaterial.pngRenderManMaterialA RenderMan surface / displacement material
 RenderManMultiPainterDistributes rendering across multiple mesh painters
 RenderManNURBSPatchPainterRenders NURBS patches
 RenderManParaboloidPainterRenders paraboloid primitives
 RenderManParticlePainterRenders particle primitives.
 RenderManPolyhedronPainterRenders mesh polyhedra
Image:RenderManReadArchive.pngRenderManReadArchiveInserts a RenderMan ReadArchive call into rendered output
Image:RenderManScript.pngRenderManScriptCreates RenderMan output under script control
 RenderManScriptedPainterUses a script to render meshes
Image:RenderManShadowMap.pngRenderManShadowMapA shadow_map source within the 3D workspace
 RenderManSpherePainterRenders sphere primitives
 RenderManSubdivisionSurfacePainterRenders mesh subdivision surfaces
Image:RenderManSurfaceShader.pngRenderManSurfaceShaderEncapsulates a RenderMan surface shader instance
 RenderManTeapotPainterRenders teapot primitives
Image:RenderManTextureMap.pngRenderManTextureMapConverts a bitmap into a RenderMan Texture Map
 RenderManTorusPainterRenders torus primitives
Image:RenderManVolumeShader.pngRenderManVolumeShaderEncapsulates a RenderMan volume shader instance
Image:RotateArray1D.pngRotateArray1DRotateArray1D
Image:RotateArray2D.pngRotateArray2DRotateArray2D
Image:RotateArray3D.pngRotateArray3DRotateArray3D
Image:RotatePoints.pngRotatePointsRotates mesh points
 RubberBandDisplays a rubber-band box in the viewport.
Image:SDSCorner.pngSDSCornerAdds variable-sharpness corners to SDS surfaces
Image:SDSCrease.pngSDSCreaseAdds variable-sharpness creases to SDS surfaces
Image:SDSHole.pngSDSHoleInserts holes into a subdivision surface mesh
 STLMeshReaderMesh reader that loads external Wavefront (.stl) files into the document by reference
 STLMeshWriterMesh writer that saves external Stereo Triangulation Lithograph (.stl) files
Image:ScalePoints.pngScalePointsScales mesh points
 SelectBicubicPatchByNumberSelects a bicubic patch from the input mesh by its index number
 SelectBilinearPatchByNumberSelects a bilinear patch from the input mesh by its index number
 SelectConnectedComponentsSelect all components that are directly or indirectly connected to the selected component
Image:SelectCube.pngSelectCubeSelects portions of the input mesh that intersect a cube
 SelectCubicCurveByNumberSelects a cubic curve from based on its index number.
 SelectEdgeByNumberSelects an edge from the input mesh by its index number
 SelectEdgeLoopsSelects edge loops containing selected egdes
 SelectEdgeRingsSelects edge rings containing selected egdes
Image:SelectFaceByNumber.pngSelectFaceByNumberSelects a face from the input mesh by its index number
 SelectLinearCurveByNumberSelects a linear curve from the input mesh by its index number
 SelectNSidedSelects points or faces that have numbers of sides within a specified range
 SelectNurbsCurveByNumberSelects a NURBS curve from the input mesh by its index number
 SelectNurbsPatchByNumberSelects a NURBS patch from the input mesh by its index number
Image:SelectPointByNumber.pngSelectPointByNumberSelects a point from the input mesh by its index number
Image:SetMaterial.pngSetMaterialSets geometry materials
Image:ShearPoints.pngShearPointsShears mesh points along an axis
Image:SmoothPoints.pngSmoothPointsSmooths mesh points by averaging their positions with their neighbors'
Image:SphereizePoints.pngSphereizePointsConstrains points to the surface of a sphere
Image:StringSourceScript.pngStringSourceScriptString source that uses a script to create the output value
 SubdivideEdgesSubdivides selected edges by adding points.
Image:SubdivideFaces.pngSubdivideFacesSubdivides faces by creating new center / midpoints.
 SurfacePlotCreates a 3D surface plot.
 TIFFBitmapExporterTIFF (*.tiff)
 TIFFBitmapImporterTIFF (*.tiff)
 TIFFBitmapReaderLoads a TIFF (*.tif) bitmap from the filesystem
 TIFFBitmapWriterBitmap writer that saves TIFF (*.tiff) files
Image:TaperPoints.pngTaperPointsTapers mesh points along an axis
Image:Teapot.pngTeapotCreates a classic teapot primitive
Image:TimeSource.pngTimeSourceProvides a time source for a K-3D document
File:TimeToString.pngTimeToStringConverts a scalar to a string using strftime()-style formatting
Image:TransformPoints.pngTransformPointsTransform mesh points using input matrix
Image:TranslateArray1D.pngTranslateArray1DTranslateArray1D
Image:TranslateArray2D.pngTranslateArray2DTranslateArray2D
Image:TranslateArray3D.pngTranslateArray3DTranslateArray3D
Image:TranslatePoints.pngTranslatePointsTranslates mesh points
Image:TriangulateFaces.pngTriangulateFacesConverts input faces into triangles
Image:TweakPoints.pngTweakPointsSets the point positions at the given indices
Image:TwistPoints.pngTwistPointsTwists mesh points along an axis
Image:Vector3SourceScript.pngVector3SourceScriptVector3 source that uses a script to create the output value
 VirtualOpenGLEdgePainterRenders mesh edges
 VirtualOpenGLFacePainterRenders mesh faces
 VirtualOpenGLPointPainterRenders mesh points
 VirtualOpenGLSDSEdgePainterRenders mesh subdivision surface edges
 VirtualOpenGLSDSFacePainterRenders mesh subdivision surface faces
 VirtualOpenGLSDSPointPainterRenders mesh subdivision surface points
 WeldPointsEliminates points with duplicate 3D coordinates
 YafrayAreaLightYafray Area Light
Image:YafrayEngine.pngYafrayEngineYafray Render Engine
 YafrayGlobalPhotonLightYafray Global Photon Light
Image:YafrayHemiLight.pngYafrayHemiLightYafray Hemi Light
Image:YafrayMaterial.pngYafrayMaterialYafray Material
 YafrayPhotonLightYafray Photon Light
Image:YafrayPointLight.pngYafrayPointLightYafray Point Light
Image:YafraySoftLight.pngYafraySoftLightYafray Soft Light
Image:YafraySpotLight.pngYafraySpotLightYafray Spot Light
Image:YafraySunLight.pngYafraySunLightYafray Sun Light
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